Showing posts with label patch. Show all posts
Showing posts with label patch. Show all posts

Monday, March 28, 2016

-next 0rder- to Update to ver.1.02 in April, New Postgame Scenarios

March 28th, 2016. The official Digimon World -next 0rder- title site updated with information about the game's ver.1.02 update, which will go out early this April. The update will be usable after the maximum Prosperity of Floatier has been increased above the 100 threshold. An additional scenario will be added to the game involving some kind of crisis of the Digital World. Beyond this, details are scarce, but a Platinum Scumon and two standard Scumon are featured in the screenshot for the update.

Friday, February 5, 2016

Global Cyber Sleuth 1.03 Patch Rolls Out

February 5th, 2016. The global 1.03 patch for Digimon Story Cyber Sleuth went out in all regions today, simultaneous to the game's European launch. The patch ensures that Japanese, North American, and European copies of Cyber Sleuth can all play against one another in Ranking Battle, and adds a region display to users' PSN names when playing online. The patch was announced by Famitsu on the 3rd, and for Japanese copies of the game it also added Hard Mode and New Game+ support.

As more tamers install the patch, it is now carrying a significant effect on the global leaderboard. Many tamers' ranks are dropping now that there are more of them accessing the Ranking Battle feature, with the top 100 changing for the first time in several weeks. Although no known American players have made it into the top 100 as of yet, the most visible change is that Hiroki_tomo--a dedicated Japanese tamer who has been consistently logged into Ranked every day for several weeks--has risen one place in the top 25.

Hiroki_tomo was previously tied with 24 other tamers for the #2 spot, with their score having been maxed out long ago and their placement now dependent entirely on total wins. They are joined by mtpamtpa, who rocketed up from 34th to 2nd in a span of about two weeks.

Tuesday, February 2, 2016

Japanese Cyber Sleuth 1.03 Patch to Include International Revisions

In this online coliseum mode, a simulated Japanese (JPN) and North American (USA) player battle one another.
February 3rd, 2016. According to Famitsu, Bandai Namco Entertainment announced that in commemoration of Digimon Story Cyber Sleuth's international launch, an update to the Japanese game will be rolled out on February 5th, 2016, at 5:00 PM JST. The 1.03 version update patch will add the international hard mode, new game+, and the ability to be matched with players from all over the world, so that tamers will be able to test their skills against one another regardless of whether they're playing Sleuth in Japan, North America, or Europe.

Although Bandai has not stated this explicitly, the patch will likely contain the data for the English-exclusive Beelzebumon Blast Mode and Cherubimon Vice. The North American copies of Cyber Sleuth that went out on the 2nd are compatible with the Japanese game for the ranked multiplayer mode, drawing from the Japanese leaderboards for the game's list of top 100 Digimon tamers. Patching in Blast Mode and Vice would ensure total compatibility between regions, and equal access to those Digimon by Japanese tamers. Cyber Sleuth has a small but dedicated online community in Japan, with some players continuing to remain active even a year after its original launch date.