The Support Skill of the international-exclusive Cherubimon Vice is Evil Heart, which increases the amount of SP received from absorption effects by 30%. Evil Heart is a Skill essentially designed for the game's multiplayer mode, where SP restoration is rare and precious. Conventional methods are to use Lilithmon's Lust to gain back SP every time a Digimon receives a physical attack, or Marine Angemon's Ocean Love to recover 5% SP every turn. Vice instead amplifies the effects of the ever-popular Physical Drain and Spirit Drain, which restore 10% of the damage they deal as SP to the user. This causes Phys/Spirit Drain to exceed Ocean Love for Spirit efficiency, albeit with a higher memory cost attached to Vice and limited utility outside of those specific Skills.
Vice's Special Skill is Lightning Spear, which costs 40 SP, is of the Electric element, and deals piercing damage. Lightning Spear hits twice and has an increased chance to score a critical hit.
Cherubimon (Vice)
Attributes: Virus-Dark
Memory Use: 20
Level 1 Base Stats
HP 900 SP 125
ATK 55 INT 160
DEF 50 SPD 95
His stats are identical to those seen in Bandai's stream
early last December--the discrepancy between his base stats and the
in-game image above comes from a combination of farm training and his
Brainy Personality, which is boosting his Intelligence in the screenshot by 5%.
Showing posts with label kerpymon. Show all posts
Showing posts with label kerpymon. Show all posts
Saturday, February 6, 2016
Thursday, January 7, 2016
Susanoomon & Mastemon Shown Off in New -next 0rder- Screenshots
January 8th, 2016. The official Digimon World -next 0rder- title site updated today with a new batch of screenshots, showing off the first print DLC Digimon Susanoomon of Frontier fame. The screenshots also include a view of Mastemon, previously leaked in Weekly Shounen Jump, as well as the Royal Knight Alphamon, Imperialdramon Fighter Mode, and Cherubimon Virtue.
Digimon World -next 0rder- will launch in Japan March 17th, 2016, on the PlayStation Vita for 6,980 yen (7,539 JPY after tax). It is the latest entry in the World series, succeeding directly from Re:Digitize Decode on the 3DS, Re:Digitize on the PSP, and World on the PSX. Those that preorder the game will get access to five special DLC Digimon, a remastered copy of the 1999 Digimon World soundtrack, and two original Vita themes, "ver. Nostalgic" and "ver. Dot." Theme ver. Dot features a montage of original Digimon LCD sprites, while theme ver. Nostalgic turns the screen into the layout of a Digital Monster virtual pet.
Digimon World -next 0rder- will launch in Japan March 17th, 2016, on the PlayStation Vita for 6,980 yen (7,539 JPY after tax). It is the latest entry in the World series, succeeding directly from Re:Digitize Decode on the 3DS, Re:Digitize on the PSP, and World on the PSX. Those that preorder the game will get access to five special DLC Digimon, a remastered copy of the 1999 Digimon World soundtrack, and two original Vita themes, "ver. Nostalgic" and "ver. Dot." Theme ver. Dot features a montage of original Digimon LCD sprites, while theme ver. Nostalgic turns the screen into the layout of a Digital Monster virtual pet.
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Monday, January 4, 2016
Play-Asia Taking Preorders for a Physical English Vita Release of Cyber Sleuth
January 4th, 2016. Web retailer Play-Asia announced that it will be providing an exclusive physical release for the upcoming English localization of Digimon Story Cyber Sleuth on the PlayStation Vita. Cyber Sleuth has already been set for a physical launch on the PlayStation 4 in North America and Europe, with the Vita version of the game as digital download-only. Play-Asia will be providing an Asian-English edition of the game identical to its North American counterpart, with physical options on the PS4 for $56.99 and Vita for $49.99. While the Vita and PS4 are not region locked, buyers should be aware that they will only be able to download DLC for Asian copies of the game using an Asian PSN account.
Digimon Story Cyber Sleuth will launch on the PlayStation Vita and PlayStation 4 in North America on February 2nd, 2016, and in Europe on February 5th, 2016. Those that preorder the physical game will be able to obtain the exclusive Cherubimon Vice and Beelzebumon Blast Mode DLC, which will also be accessible digitally by buying the game during its first month of launch.
Digimon Story Cyber Sleuth will launch on the PlayStation Vita and PlayStation 4 in North America on February 2nd, 2016, and in Europe on February 5th, 2016. Those that preorder the physical game will be able to obtain the exclusive Cherubimon Vice and Beelzebumon Blast Mode DLC, which will also be accessible digitally by buying the game during its first month of launch.
Thursday, December 24, 2015
D-3 Ver. 15th Digivice Canonizes Movie 3, New Trailer
The D-3 Ver. 15th will be able to connect with;
- The D-3 Ver. 15th series
- Digivice Ver. 15th series
- D-3 series
- Digivice series
- Digimon Pendulum series
- Digital Monster series
Hurricane Touchdown!!/The Golden Digimentals has had a disputed status in the fandom for many years now, with a significant number of fans arguing the film to be noncanon based on alleged discrepancies between it and the TV anime. Its inclusion in the Ver. 15th Digivice, as well as the inclusion of a Crest of Destiny in the most recent toy lineup, points to Bandai considering the film to be in continuity with 02. It's important to note that the company has never actually taken an anti-movie 3 stance, and no product has ever definitely stated that the film is noncanon.
Unlike last year's made-to-order Digivices, the D-3 Ver. 15th is being produced in far more limited quantities, with only 6000 units being manufactured between the Motomiya Daisuke and Ichijouji Ken editions of the Digivice. Each D-3 order will come backaged with five separate illustrations which collectively form a single interlocked image, featuring Yagami Taichi, Ishida Yamato, Ichijouji Ken, and Motomiya Daisuke.
15年の時を経て…冒険は再び、フルスピードで回り始める―
"Through fifteen
years' time...The Adventure once again, begins to revolve at full
speed--"
Monday, December 21, 2015
Cherubimon Vice & Beelzebumon Blast Mode Teased in English Cyber Sleuth Trailer
Digimon Story Cyber Sleuth will launch on the PlayStation Vita and PlayStation 4 in North America on February 2nd, 2016, and in Europe on February 5th, 2016.
Tuesday, December 1, 2015
Stat Comparison of Beelzebumon Blast Mode & Cherubimon Vice in English Cyber Sleuth
December 1st, 2015. In today's Digimon Story: Cyber Sleuth livestream, Bandai Namco US briefly showed the two new Digimon added as preorder DLC to the game. While their Support Skills were not shown, their base stats were; using data from the Japanese edition of Cyber Sleuth, we've provided a direct comparison of them with their base forms below. Note that because the stream's Beelzebumon BM had a Nimble personality, its Speed was boosted by 5%; the stats below are corrected to have the personality boost not applied.
At its peak 1,196 simultaneous viewers were tuned into the Cyber Sleuth livestream, more than double what the European stream brought in late last month. Several giveaways were done over the course of the stream, including Digimon Adventure T-shirts, Digimon 3DS and Vita cases, as well as box sets for the Frontier and Savers seasons of the anime series.
Beelzebumon (Original)
Attributes: Virus-Dark
Memory Use: 22
Level 1 Base Stats
HP 1,100 SP 70
ATK 165 INT 60
DEF 75 SPD 110
Special Skills
Double Impact (25 SP): Physical attack, 20 Dark damage to one foe eight times. 90% accuracy.
Gluttony (Support Skill): Every turn, maximum HP is decreased by 5%, and attack is increased by 5%.
Beelzebumon Blast Mode
Attributes: Virus-Dark
Memory Use: 25
Level 1 Base Stats
HP 1,100 SP 70
ATK 175 INT 65
DEF 80 SPD 120
(Summary difference; +5 Memory +10 ATK +5 DEF +5 INT +10 SPD)
Statistically, Blast Mode is a straight upgrade over the original but with a higher memory cost attached; the original Beelzebumon was one of the only viable alternatives to using Barbamon as an offensive Virus-Dark Digimon, but suffered from low Intelligence that made him difficult to defend versus magical attackers in spite of having an above average HP stat. Gluttony was a double-edged sword because its effect is party-wide, meaning each party member would lose 5% of its HP and gain 5% attack whenever their turn came up. It's possible that the skill will be replaced with something less resource-intensive for Blast Mode.
Cherubimon (Virtue)
Attributes: Vaccine-Light
Memory Use: 20
Level 1 Base Stats
HP 900 SP 125
ATK 55 INT 145
DEF 60 SPD 100
Heaven's Judgment (20 SP): Magical attack, 90 Light damage to all foes. Critical hits occur more easily.
Meditation (Support Skill): Restores 5% of maximum HP every turn.
Cherubimon (Vice)
Attributes: Virus-Dark
Memory Use: 20
Level 1 Base Stats
HP 900 SP 125
ATK 55 INT 160
DEF 50 SPD 95
(Summary difference; +15 INT -10 DEF -5 SPD)
Cherubimon Vice thus far is a horizontal change from Virtue, both gaining and losing 15 points from the original. Buffing Intelligence has the advantage that it simultaneously increases defensive and offensive parameters, as Intelligence is a catch-all stat for both magical attack and defense. The loss of Speed isn't a particularly significant one in terms of Cherubimon's placement in Speed tiers either, as the majority of threats in the Cyber Sleuth metagame have a level 1 Speed stat of 115 or higher, so Cherubimon was already acting after the majority of opponents in the first place. The main negative aspect of the change is that Cherubimon became Virus-Dark rather than Vaccine-Dark; Digimon usually treats Vice as a corrupted Vaccine rather than being purely Virus, and in this case making him Vaccine-Dark would provide the only instance of such an attribute typing after Kuzuhamon. Vaccine is a defensively favorable typing due to the majority of Piercing damage in the game coming from either Virus or Vaccine-attribute Digimon, and because this type of damage ignores Intelligence and Defense, attribute advantages are sometimes the only way to prevent a one-hit kill.
The original Cherubimon Virtue paired well with the first incarnation of Beelzebumon because of Meditation negating the 5% HP loss from Gluttony, turning the skill into a free 5% Attack increase every turn. However, part of the reason this combination worked was because of the opposing attributes of Virtue and the original Beelzebumon, as this made it impossible for an opponent to field a Digimon that could gain an advantage against one without having a dramatic disadvantage versus the other. Purely on the basis of sharing the exact same attributes, Vice and Blast Mode don't pair nearly as well as Virtue and base Beelzebumon.
Digimon Story: Cyber Sleuth will launch in North America on February 2nd, 2016, and in Europe on February 5th, 2016, on the PlayStation 4 and Vita.
At its peak 1,196 simultaneous viewers were tuned into the Cyber Sleuth livestream, more than double what the European stream brought in late last month. Several giveaways were done over the course of the stream, including Digimon Adventure T-shirts, Digimon 3DS and Vita cases, as well as box sets for the Frontier and Savers seasons of the anime series.
Beelzebumon (Original)
Attributes: Virus-Dark
Memory Use: 22
Level 1 Base Stats
HP 1,100 SP 70
ATK 165 INT 60
DEF 75 SPD 110
Special Skills
Double Impact (25 SP): Physical attack, 20 Dark damage to one foe eight times. 90% accuracy.
Gluttony (Support Skill): Every turn, maximum HP is decreased by 5%, and attack is increased by 5%.
Beelzebumon Blast Mode
Attributes: Virus-Dark
Memory Use: 25
Level 1 Base Stats
HP 1,100 SP 70
ATK 175 INT 65
DEF 80 SPD 120
(Summary difference; +5 Memory +10 ATK +5 DEF +5 INT +10 SPD)
Statistically, Blast Mode is a straight upgrade over the original but with a higher memory cost attached; the original Beelzebumon was one of the only viable alternatives to using Barbamon as an offensive Virus-Dark Digimon, but suffered from low Intelligence that made him difficult to defend versus magical attackers in spite of having an above average HP stat. Gluttony was a double-edged sword because its effect is party-wide, meaning each party member would lose 5% of its HP and gain 5% attack whenever their turn came up. It's possible that the skill will be replaced with something less resource-intensive for Blast Mode.
Cherubimon (Virtue)
Attributes: Vaccine-Light
Memory Use: 20
Level 1 Base Stats
HP 900 SP 125
ATK 55 INT 145
DEF 60 SPD 100
Heaven's Judgment (20 SP): Magical attack, 90 Light damage to all foes. Critical hits occur more easily.
Meditation (Support Skill): Restores 5% of maximum HP every turn.
Cherubimon (Vice)
Attributes: Virus-Dark
Memory Use: 20
Level 1 Base Stats
HP 900 SP 125
ATK 55 INT 160
DEF 50 SPD 95
(Summary difference; +15 INT -10 DEF -5 SPD)
Cherubimon Vice thus far is a horizontal change from Virtue, both gaining and losing 15 points from the original. Buffing Intelligence has the advantage that it simultaneously increases defensive and offensive parameters, as Intelligence is a catch-all stat for both magical attack and defense. The loss of Speed isn't a particularly significant one in terms of Cherubimon's placement in Speed tiers either, as the majority of threats in the Cyber Sleuth metagame have a level 1 Speed stat of 115 or higher, so Cherubimon was already acting after the majority of opponents in the first place. The main negative aspect of the change is that Cherubimon became Virus-Dark rather than Vaccine-Dark; Digimon usually treats Vice as a corrupted Vaccine rather than being purely Virus, and in this case making him Vaccine-Dark would provide the only instance of such an attribute typing after Kuzuhamon. Vaccine is a defensively favorable typing due to the majority of Piercing damage in the game coming from either Virus or Vaccine-attribute Digimon, and because this type of damage ignores Intelligence and Defense, attribute advantages are sometimes the only way to prevent a one-hit kill.
The original Cherubimon Virtue paired well with the first incarnation of Beelzebumon because of Meditation negating the 5% HP loss from Gluttony, turning the skill into a free 5% Attack increase every turn. However, part of the reason this combination worked was because of the opposing attributes of Virtue and the original Beelzebumon, as this made it impossible for an opponent to field a Digimon that could gain an advantage against one without having a dramatic disadvantage versus the other. Purely on the basis of sharing the exact same attributes, Vice and Blast Mode don't pair nearly as well as Virtue and base Beelzebumon.
Digimon Story: Cyber Sleuth will launch in North America on February 2nd, 2016, and in Europe on February 5th, 2016, on the PlayStation 4 and Vita.
Dianamon Confirmed for English Cyber Sleuth, Digimon Heroes Worldwide Launch "Soon"
December 1st, 2015. In Bandai Namco US' ongoing Digimon Story: Cyber Sleuth stream, the stream hosts announced that the upcoming Android and iOS translation of Digimon Crusader, Digimon Heroes, will have a worldwide launch "soon." The stream hosts also confirmed presence of Dianamon in the game's roster as a usable Digimon; in the Japanese Cyber Sleuth Dianamon could only be accessed after completing Sayo's DLC quest to defeat the Seven Great Demon Lords, so this may be an indication that the quest has been included for the English edition.
At this time the stream has 943 viewers tuned in. Some of the game's translation choices have come into question, particularly the decision to translate Cherubimon as Kerpymon; prior English-language promotional materials for Cyber Sleuth referred to the Digimon as Cherubimon. On-stream one of the hosts confirmed that the change to Kerpymon was deliberate.
At this time the stream has 943 viewers tuned in. Some of the game's translation choices have come into question, particularly the decision to translate Cherubimon as Kerpymon; prior English-language promotional materials for Cyber Sleuth referred to the Digimon as Cherubimon. On-stream one of the hosts confirmed that the change to Kerpymon was deliberate.
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