Showing posts with label greymon. Show all posts
Showing posts with label greymon. Show all posts

Friday, February 21, 2020

15 Starter Deck cards revealed in official Digimon TCG video, first promo cards coming through Battle Spirits collaboration


An introductory video published by the official Digimon Card Game YouTube channel revealed over 25 cards from the first two Starter Decks, including the Yagami Taichi Tamer card and the boss card of Cocytus Blue, Metal Garurumon. The video goes over the basic rules of the 2020 TCG, confirming and elaborating upon what was recently revealed in V Jump magazine.

It was also revealed through the official website today that the first promo pack, Ver 0.0, will be given out to those that buy the latest Digimon x Battle Spirits TCG Collaboration Booster, Last Evolution. One promo pack will be given out with every five packs of the Battle Spirits booster customers purchase. The promo pack features six Level 3 Digimon with different artwork and effects from their Starter Deck counterparts. Promo packs will also be packed in with the Digimon Adventure: Last Evolution Kizuna Complete Selection Animation Digivice.
Agumon
P-001 Promo
Digimon card
3000 DP
Entry Cost 5 Evolution Cost 0
Level 3
[On-Entry] Destroy 1 of your opponent's 3000 DP or less Digimon. (Non-inheritable)
Piyomon
P-002 Promo
Digimon card
2000 DP
Entry Cost 3 Evolution Cost 0
Level 3
[During your turn] When this Digimon destroys an opponent's Digimon by battle, «(Illegible Keyword)». (Draw 1 card from your deck.) (Inheritable)
Gabumon
P-003 Promo
Digimon card
3000 DP
Entry Cost 4 Evolution Cost 0
Level 3
[On-Entry] Remove 1 Evolution Source from the bottom of 1 of your opponent's Digimon. (Non-inheritable)
Gomamon
P-004 Promo
Digimon card
1000 DP
Entry Cost 3 Evolution Cost 0
Level 3
[During your turn] Once per turn: When your opponent's Digimon's Evolution Source is removed, you get +1 Memory. (Inheritable)
Patamon
P-005 Promo
Digimon card
2000 DP
Entry Cost 4 Evolution Cost 0
Level 3
(Illegible timing) When your Security becomes(?) 1 or less, «Recovery +1 (Deck)». (Place 1 card from the top of your deck into the top of your Security.) (Non-inheritable)
Tailmon
P-006 Promo
Digimon card
4000 DP
Entry Cost 4 Evolution Cost 2
Level 4
[During your turn] If your Security is 3 or greater, this Digimon gets +1000 DP. (Inheritable)
Note that some effects have changed slightly since these cards were first eased. For example, this Patamon appears to be the same one revealed in V Jump back in January, but it has 1 more Cost, 1000 less DP, and a non-inheritable effect rather than an inheritable one.

The play area in the new Digimon TCG is divided into six zones: the Hand, Deck, Trash, Security, Raising Area, and Battle Area. At the start of the game five cards are placed face-down from each player's Decks into their Security. You win the game by attacking the opponent while they have no Security remaining, and remove their Security cards by attacking them with your Digimon, turning them from Active (vertical) to Rest (horizontal) to declare attacks. While in the video's example the opponent didn't have any Digimon in play at the time, the existence of the Blocker ability implies that Digimon cannot be used to block attacks without it. (Considering that the Digimon TCG reuses elements from Chrono Clash, which was in turn influenced by designer Ryan Miller's previous work on Duel Masters, players probably can't attack an opponent's Digimon unless it's Rested, and power ties will result in both the attacker and defender being destroyed...probably.)

Players enter Digimon into the battlefield by paying their Entry Costs, moving a marker along the Memory Gauge (here depicted in the center of the playmat, but also countable using a pair of accessory cards) towards their opponent's side. When the marker crosses past 0 and over to 1 or higher, it becomes the opponent's turn. Alternatively, players can pay the Evolution Cost to evolve a Digimon on the field into one of the next level and same color.

In addition to what was explicitly stated, several points about the game can be gleaned from careful observation of the cards shown:
  • A Digimon with no effects has 1000 more DP and 1 less Entry Cost than a same-level Digimon with effects.
  • In general, Level 3 Digimon have no Evolution Cost, so it's possible to play two cards on the first turn before play passes to the opponent.
  • Discarded Baby Digimon go to the Trash, rather than returning to the Raising Area.
We now know 10 of the 16 unique cards in Starter Deck 1: Gaia Red, and 5 of the 16 in Starter Deck 2: Cocytus Blue. Currently from Gaia Red the unrevealed slots are slots ST1-02 and 04 (one of them likely being Piyomon, whose number isn't legible) as well as ST-06, 10, and 13 through 15. From Cocytus Blue, the unrevealed slots are 02, 04~07, 09~10, and 12~16.

The Big Reveal: Metal Garurumon
Metal Garurumon
ST2-11 Super Rare
Digimon card
11000 DP
Entry Cost 12 Evolution Cost 4
[When it attacks] Once per turn: Make this Digimon Active. (Non-inheritable)

Were Garurumon
ST2-08 Rare
Digimon card
7000 DP
Entry Cost 7 Evolution Cost 3
Level 5
[During your turn] While your opponent has a Digimon with no Evolution Sources, this Digimon gets «Security Attack +1». (When this Digimon attacks Security, increase the number it checks by 1.) (Inheritable)
Metal Garurumon's effect allows it to attack twice in a turn, automatically becoming Active after Resting to attack. While this can snowball with it inheriting «Security Attack +1» from Were Garurumon, allowing it to destroy up to 4 Security in a single turn, Were Garurumon's effect doesn't activate unless the opponent has a Digimon with no Evolution Sources in play, which is primarily achieved by using Gabumon and Garurumon's effects to gradually strip away Sources. In other words, Metal Garurumon requires setup to become this dangerous; the Blue color as a whole revolves around removing Evolution Sources from the opponent's Digimon to trigger other effects.

While the War Greymon line is less directly damaging, it also doesn't require much setup to happen and can't be reigned in by the opponent evolving their Digimon. War Greymon gets «Security Attack +1» for every 2 Evolution Sources beneath it, and can inherit an effect from a previously-revealed print of Metal Greymon that can make it Active again after it destroys an opponent's Digimon by battle. With Koromon, Agumon, Greymon, and Metal Greymon in the Source, War Greymon can attack twice and check two Security just by evolving normally, but because it has to attack a Digimon to go Active again, it can't check four in one turn like Metal Garurumon. The Gaia Red Starter Deck is thus for players that want something stable and aggressive, while Cocytus Blue is designed for more tactical play. (e.g. deliberately not attacking one of the opponent's Digimon so that it can be reduced to 0 Sources and keep the Security Attack effect active, allowing Metal to dish out more damage.)

Note that Were Garurumon's effect implies you can declare attacks on Security even if the opponent has Digimon in play, as otherwise the effect would be completely useless.

Gaia Red cards
Koromon
ST1-01 Common
Digitama card
Level 2
[During your turn] If this Digimon has 4 or more Evolution Sources, this Digimon gets +1000 DP. (Inheritable)
Piyomon
ST1-0? Common
Digimon card
Level 3
Entry Cost 2 Evolution Cost 0
3000 DP
No effect.
Agumon
ST1-03 Common
Digimon card
2000 DP
Entry Cost 3 Evolution Cost 0
Level 3
[During your turn] This Digimon gets +1000 DP. (Inheritable)
Birdramon
ST1-05 Common
Digimon card
5000 DP
Entry Cost 4 Evolution Cost 2
Level 4
No effect.
Greymon
ST1-07 Common
Digimon card
4000 DP
Entry Cost 5 Evolution Cost 2
Level 4
«Security Attack +1». (When this Digimon attacks Security, increase the number it checks by 1.) (Inheritable)
Garudamon
ST1-08 Uncommon
Digimon card
7000 DP
Entry Cost 6 Evolution Cost 3
Level 5
[When Evolving] During this turn, 1 of your Digimon gets +3000 DP.
Metal Greymon
ST1-09 Uncommon
Digimon card
7000 DP
Entry Cost 7 Evolution Cost 3
Level 5
[During your turn] When this Digimon is blocked, you get +3 Memory. (Inheritable)
War Greymon
ST1-11 Super Rare
Digimon card
12000 DP
Entry Cost 12 Evolution Cost 4
Level 6
[During your turn] For every 2 of this Digimon's Evolution Sources, it gets «Security Attack +1». (When this Digimon attacks Security, increase the number it checks by 1.) (Non-inheritable)
Yagami Taichi
ST1-12 Common
Tamer card
Entry Cost 2
[During your turn] All of your Digimon get +1000 DP.
[Security] You may play this card without paying the cost.
Gaia Force
ST1-16 Uncommon
Option card
Entry Cost 8
[Main] Destroy 1 of your opponent's Digimon.
[Security] Activate this card's [Main] effect.
Cocytus Blue cards
Tsunomon
ST2-01 Common
Digitama card
[During your turn] When it battles an opponent's Digimon with no Evolution Sources, this Digimon gets +1000 DP.  (Inheritable)
Gabumon
ST2-03 Uncommon
Digimon card
2000 DP
Entry Cost 3 Evolution Cost 0
Level 3
[When it attacks] Remove 1 Evolution Source from the bottom of 1 of your opponent's Level 5 or less Digimon.
Garurumon
ST2-?? Common
Digimon card
4000 DP
Entry Cost 5 Evolution Cost 2
Level 4
[When it attacks] Remove 1 Evolution Source from 1 of your opponent's Digimon
Other cards
Seraphimon, Zudomon, and the Option cards Shadow Wing and Starlight Explosion were all briefly shown in the introduction to the video, but are not clearly legible. Starlight Explosion has a Main Phase effect that affects the end of the turn, and a Security effect.

Starter Decks Gaia Red, Cocytus Blue, and Heaven's Yellow, will launch April 24th in Japan for 500 yen each, and will be followed by Booster Set ver. 1.0: NEW EVOLUTION on May 15th. No English release has been announced at this time.

Want the card game released overseas? Subscribe to Bandai's official TCG channel on YouTube, like their videos, follow their Twitter, and leave comments! Marketing departments pay attention to where their followers are, and getting the TCG a bigger following overseas than it has in Japan would send a strong message to Bandai.

Friday, January 24, 2020

First Digimon TCG promo pack teased, card effects revealed in livestream & Memory Gauge explained

An older and younger brother play the 2020 Digimon card game in Bandai's concept trailer.
In a livestream aired at 3 AM Pacific Standard Time, Bandai Namco revealed several upcoming promotional cards for the 2020 Digimon Card Game, and also showed a 2020 concept trailer for the entire Digimon franchise that revealed two more Digimon effects from the upcoming TCG. Bandai also opened an official Digimon Card Game Twitter account shortly before the livestream aired, where it gave us our first look at the product packaging for the Starter Decks "Gaia Red," "Cocytus Blue," and "Heaven's Yellow." The header for the Twitter account--which also appears as the illustration for the game's first promo pack--suggests V-mon, Liollmon, Kokuwamon, Betamon, Tentomon, Dracomon, Plotmon, Goblimon, Pico Devimon, Patamon, and Guilmon, are all coming to the card game.

The header for the official Twitter account.

The Starter Decks are on-schedule to launch in April at 500 yen per deck. The packaging states that the game is for ages 9-and-up, which is noticeably higher than the current standard for TCGs: Yu-Gi-Oh!, Pokémon, Buddyfight, and Cardfight!! Vanguard are all recommended for children 6-and-up.

New card reveals
Metal Garurumon
Level 6/Data/Cyborg
11000 DP
Entry Cost 12, Evolution Cost 4 (From Level 5)
Effect unknown.

Angemon
Level 4/Vaccine/Angel
4000 DP
Entry Cost 5, Evolution Cost 2 (From Level 3)
Effect unknown.
Gabumon
Level 3/Data/Reptile
Entry Cost 3 Evolution Cost 0 (From Level 2)
2000 DP
[Attacking] When it attacks a Digimon, [illegible] 1 of that Digimon's Evolution Sources.
Leomon
Level 4/Data/Beast Man
Entry Cost 5 Evolution Cost 3 (From Level 3)
5000 DP
[When destroyed] Summon 1 Child-level Digimon from this Digimon's Evolution Sources without paying the Cost.
Note that this is the first instance of "Summon" (召喚 shoukan) appearing in effect text.
Promotion Pack ver. 0.0 cards
These cards will appear in promotional pack ver 0.0, which are not for sale and will be distributed to "various places." Fans are encouraged to check the official site and Twitter account for more information at a later date.

The promo packs will most likely be given out as participation prizes at hobby shops that host 2020 Digimon Card Game tournaments, as an incentive for players to participate; this is how Bandai and other manufacturers have done similar promo packs in the past. Several of these cards are partially obscured or at too low a resolution to make out distinct kanji, thus the effects below are incomplete.
Piyomon
Level 3/Vaccine
Entry Cost 3 Evolution Cost 0 (From Level 2)
2000 DP
[illegible] ...destroys your opponent's Digimon... [illegible] ...draw a card).
Gomamon
Level 3/Vaccine
Entry Cost 4 Evolution Cost 0 (From Level 2)
2000 DP
[When it attacks] (Once per turn) Your opponent's Digimon's Evolution Source... [illegible] ...gets Memory +1
Tailmon
Level 4
Entry Cost 4 Evolution Cost 2 (From Level 3)
4000 DP
[illegible] Look at 3 cards from the top of your Security, return (?) as many cards as you like to the top of your Security in any order, and put the rest on the bottom.
The Security mechanic is also mentioned in War Greymon's effect text.
Agumon
Level 3
Entry Cost 5 Evolution Cost 0 (From Level 2)
3000 DP
[When it Enters] Destroy 1 of your opponent's 3000 DP or less Digimon.
Gabumon
Level 3/Data
Entry Cost 4 Evolution Cost 0 (From Level 2)
3000 DP
[On-Entry] 1 of your opponent's Digimon's Evolution Sources, [illegible] from the bottom.
Patamon
Level 3/Vaccine/Mammal
Entry Cost 4 Evolution Cost 0 (From Level 2)
2000 DP
[illegible] When... [illegible] 1 or less of your Security, [Recovery 1... [illegible] ...1 card from the top of your deck to the top of your Security.)
Livestream content
During the official Digimon livestream Bandai representative Goto-san described the TCG as "a game where both kids and adults can enjoy battling and collecting," and presented several slides clarifying elements of the game. Digimon begin as a "Baby" level card that features a Digitama, Baby I, and Baby II Digimon in a single illustration, which is considered Level 2. They then evolve to Child, Adult, Perfect, and Ultimate, with cards being overlayed on top of one another so that the colored text of each card is visible beneath it. Level 2 Digimon can also have inheritable effects like higher-level ones, but the example card was not legible.

Metal Greymon
Level 5/Vaccine/Cyborg
Entry Cost 7 Evolution Cost 3 (From Level 4)
[When it attacks] [Once per turn] When this Digimon destroys your opponent's Digimon by battle, put this Digimon in the Active state.
Greymon
Level 4/Vaccine/Dinosaur
Entry Cost 5 Evolution Cost 2 (From Level 3)
4000 DP
[Security Attack +1] (When this Digimon attacks Security, increase the number of cards it flips over by +1)

"You can send out your favorite Digimon right from the first turn!?
Your opponent's marker moves proportionate to the cost paid.
Exceed 1 and it's your opponent's turn.
Enjoy simple, innovative & dynamic battles."
Goto also gave a brief explanation clarifying the Memory Gauge system. Players can actually play Digimon of any level right from the first turn of the game, but this will move the Memory Gauge toward the opponent equal to the Digimon's Entry Cost, and if it surpasses the "1" mark it ends the current turn. This means that you could theoretically play a Level 6 Digimon like War Greymon right on the first turn of the game--but you would be giving the opponent a massive amount of Memory to spend, so they would be able to play even more Digimon than you without their turn ending.

The stream also partially revealed the Starter Deck print of Gabumon, which has a different effect from both the promotional card and the version seen in the trailer. Agumon is unchanged from the website version, and Patamon's text is illegible save for the fact that it happens when it attacks and modifies the opponent's DP. The cards are illustrated by Watanabe Kenji and As'maria, two of the franchise's longest-serving artists.
Gabumon
Level 3
Entry Cost 3 Evolution Cost 0 (From Level 2)
2000 DP
[During your turn] (Once per turn): When your opponent's Digimon's Evolution Source is [illegible] until end of turn, this Digimon's DP gets +1000.
At this point, it appears Digimon cards can have two kinds of effects: those written in the colored effect boxes at the bottom of a card, and those in transparent boxes imposed over the artwork. Only colored effects appear to be inherited by evolutions, which is how Metal Greymon and War Greymon were portrayed on the official site, as well as Leomon and Gabumon in the new trailer.

For example, the promo print of Agumon has a transparent box effect that destroys an opponent's 3000 or less DP Digimon when it enters play, while the standard Agumon's colored effect gives it +1000 DP during its owner's turn. The former is the kind of effect a game designer wouldn't want players getting to recycle all the time, while the latter is much more balanced as an inheritable ability. Some of the effects already allow powerful combinations; combining the entire Starter Deck War Greymon line together creates a Digimon with 13000 DP that can break 4 Security in one attack while also destroying an opponent's Digimon by battle.


Monday, February 1, 2016

-next 0rder- Smartphone Wallpaper, Online Greymon Evolves to Metal Greymon

February 1st, 2016. Bandai's online virtual pet, hosted on the official Digimon World -next 0rder- title site, evolved to Perfect-level today. The Greymon that fans had raised over Twitter became Metal Greymon once it passed the 15,000 care mark, unlocking an additional Chain Melon and ten Digistones as in-game rewards for fans in -next 0rder- and Linkz. In order to reach Ultimate, Metal Greymon requires 25,000 cumulative care actions; at that point fans will unlock one more Chain Melon, 15 Digistones, and a Digimon World -next 0rder- smartphone wallpaper.

The Melons extend a Digimon's lifespan, while Digistones restore stamina. Previously, the online Digimon had evolved to Agumon on the 26th, and Koromon on the 25th. Fans can participate in the campaign by going to the page and clicking on エサをあげる ("Give food") which will create a premade tweet for them to share.

Digimon World -next 0rder- will launch in Japan March 17th, 2016, on the PlayStation Vita. Digimon Linkz will launch in 2016, on Android and iOS. 


Friday, January 29, 2016

Online Agumon Evolves to Greymon

January 29th, 2016. Bandai's online virtual pet evolved to Adult-level today, unlocking another tier of rewards in Digimon World -next 0rder- and Digimon Linkz. The social media campaign depends on fan tweets to progress, with each tweet representing a "Care" function like on the original Digital Monster pets. At the 12,000 mark fans unlocked an additional Chain Melon for -next 0rder- on top of previous rewards, and eight Digistones for Linkz.

At the 15,000 mark Greymon will evolve to Perfect-level, earning fans one more Chain Melon and ten additional Digistones (a total of five Melons and 25 Digistones). The Melons extend a Digimon's lifespan, while Digistones restore stamina. Previously, the Digimon had evolved to Agumon on the 26th, and Koromon on the 25th. Fans can participate in the campaign by going to the page and clicking on エサをあげる ("Give food") which will create a premade tweet for them to share.

Digimon World -next 0rder- will launch in Japan March 17th, 2016, on the PlayStation Vita. Digimon Linkz will launch in 2016, on Android and iOS.

Thursday, April 2, 2015

Let's Play Digimon Story Cyber Sleuth: Chapter 04 The Shinjuku Underground Labyrinth "Mayohiga" Case

Chapter 04 The Shinjuku Underground Labyrinth "Mayohiga" Case

(Note; The original chapter title is 新宿地下迷宮‟マヨヒガ”事件 Shinjuku Chika Meikyuu "Mayohiga" Jiken. The word Meikyuu refers to a maze, but can also refer to a mystery and is used in the expression Meikyuuiri "to go unsolved.".)

"The incident is taking place opposite that person...let's go!"

There's another Digimedal machine on the way to the Shinjuku underground, but using one that's just out on the street like that is tantamount to sitting at the left seat at an arcade when the right seat has 20 straight wins.

Everyone outside the underground remarks on the strange digitization going on.

 Arata is here too, interested in the Shinjuku incident. He asks if we know anything about this.

The policewoman from the prologue wants us to get off her crime scene. She introduces herself as Date Makiko (伊達真希子 remember that Japanese does not have silent e, so every vowel in Date is pronounced). Before long she starts to recognize Arata as being from some hacker team, and he shoves off with us in tow.

No way but forward! Arata's not going to prison, so into the underground we go!

Is this the real world, or the cyber world? Arata thinks the two worlds must have somehow crossed over, but it's completely beyond his understanding. We certainly can't go back towards that policewoman, so we have to press on. Anything could happen here.

(Arata uses the expression オニが出るか、ジャガ出るか Oni ga deru ka, jaga deru ka. "Will a devil appear, or a snake?" It's sometimes confused for the similar expression "Will a devil appear, or a Buddha?" but the usage is different. Arata's expression is negative, anticipating either one terrible thing or a slightly less terrible one, but the other expression means something good could be possible as well.

About the distinction between "real" and "digital," be aware that I'm trying to keep things consistent by translating references to 電脳世界 dennou sekai as "cyber world" while デジタルワールド dejitaru waarudo becomes "digital world." Arata doesn't know about the digital world that Gabumon talked about, but does know about the cyber world as EDEN. In the text when he says dennou it's written with the forced reading of dejitaru so that we see 電脳 but in parentheses we're supposed to vocalize this as デジタル instead. Arata is thus saying the world "digital" aloud but is not referring to the digital world.)

This area is the Shinjuku ???, our first entry in another type of recurring dungeon. We'll call them labyrinths for now; that's how they're identified on the official soundtrack.

This area's encounters include Gotsumon, DORUmon, Kuramon, Tsumemon and much further on Ankylomon.

Arata asks if we think the Digimon we're encountering are demons or snakes. Digimon appearing means we have to be in cyberspace, but the sensory experience makes him think we have to be in the real world.

Arata brings out his own Digimon, Keramon. Keramon will be serving as our first proper guest party member, taking Arata's orders rather than our own.

As we get further in, Arata wants to know about this Cyber Sleuthing job we have, and what agency it is that we're working for exactly. We get him to drop the subject, and instead Arata elaborates a bit on the "digital wave" effect that he suspects is behind this. He doesn't say much on it though, telling us that we should google it for ourselves.

I finally get to evolve Black Agumon into Black Greymon, whose unique skill is Bit Fire. It only has a base power of 30, but hits up to three targets.

On the second level, Arata finally gets fed up with us! He can't stand not knowing, and wants us to tell him what a Cyber Sleuth is right away. What is it that we know about this case? Who are we working for?!

A familiar scene interrupts us.

Arata says this is the same thing that happened to him at Cron, but when we try to bring up the ghost nearby he doesn't see it before the boy's gone. Arata's getting a terrible feeling about this, and he'd rather not think about it, but what in the world is going on here?

As we go on, Arata realizes we're being followed, and calls our lurker out.

The fearful man introduces himself as Suedou Akemi, a researcher for Kamishiro Enterprize--"a truly terrible company." He explains that this space is a digital phenomenon created by digital waves gathering energy and converting everything into data, including human thoughts. It's part of his research--Suedou likes to think of himself as a Nikola Tesla-kind of guy. More to the point, another subject of his data is the "Eater," and he wants to know if we've seen it. Arata correctly identifies the Eater based on Suedou's description as the nautilus-like program we encountered before.

Spotting our Digimon Captures, Suedou scouts us to help take out the Eater. The Eater is capable of corrupting data and creating dangerous bugs, and defeating it will cause it to stop emitting the digital waves that are holding this space together. Arata really wants to get revenge on the monster, so we agree to help Suedou get rid of it.

To proceed we have to pick up the IC card at the back of this floor, then proceed back to the locked turnstyles to go down deeper. There's also a Shellmon medal hidden off-screen and to the right.

Down these stairs is the corridor to the Eater, with a Digi-lab access point near the middle of it.

Digicode text (highlight to read): "--Hurry and find me."
The ghost appears again, and this time Arata is able to see him before he disappears. Then, in his place...

(Digicode transcribed by Theigno)

...Eater appears.

The old man was telling the truth after all. It's time for the two of us to bring Eater down together.

The Eater is not actually a particularly intimidating boss for this point. The Eater is Free-Null so it has no particular advantages nor disadvantages. I have three Adult-level Digimon going into this, Black Garurumon, Black Greymon and Wizarmon. Arata's Keramon provides damage support with Crazy Giggle and generic Dark-attribute skills. The combined damage from Freezing Fang, Volcanapalm II and Thunder Cloud quickly overwhelms it, and while Eater can still use Erode Device to restore its hit points, the boss in general is very easy to outpace on the damage front. There's nothing super clever about being able to turn out bigger numbers in a four-on-one fight.

The Eater is destroyed in short order, and...

The Shinjuku underground's digitized space vanishes, depositing us back in the real world.

Arata breaks out laughing, saying that between the Eater and our white ghost this has gotten very interesting. It's the best feeling to him, even if this Eater has proven bothersome. Arata gets out of dodge before the policewoman can get him.

...and come to think of it, we should be doing the same!

Back at the office, Kyouko considers our report. She dubs it the Shinjuku Mayohiga case; the Mayohiga is a phantom location in northern Japanese folklore that appears before those that have wandered into another world. It takes the form of a mysteriously vacant house, kept in extremely good condition but with no signs of people living there. The digital world that we've wandered into is much like the spirit world (異界 Reikai, compare to Spirited Away's spirit realm) and it seems we managed to wander across the boundary between the normal and spirit worlds to arrive at such a place.

When we suggest the digital world as an answer to this mystery, Kyouko's surprised that we're familiar with the term. We explain everything that happened during Shiramine Nokia's request. Digimon are not just programs created by humans, but an intelligent form of life that came from this "spirit world." The truth is, Kyouko knew about it when she hired us. The "digital wave abnormality" that Suedou described is at the heart of the incident, since it's the source for the Mayohiga. But before we go on with our investigation, Kyouko has a present for us.

Her latest blend creates a harmony between coffee, yogurt and seaweed boiled in soysauce! We get 1000 CSP for surviving the drink.

"Would you like to save?"