Showing posts with label ps vita. Show all posts
Showing posts with label ps vita. Show all posts
Thursday, March 17, 2016
Ace Combat Infinity Crosses Over with Digimon World -next 0rder-
March 17th, 2016. The official PlayStation Store Twitter revealed today that Digimon World -next 0rder- will be undergoing a special crossover with Ace Combat Infinity, a Bandai Namco game on the PlayStation 3. The crossover features -next 0rder- themed decals for the player's aircraft and character titles, unlocked by completing a series of online challenges.
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Tuesday, September 15, 2015
-next 0rder- Allows Tamers to Use Two Digimon at Once, Featured in Vita Commercial
September 15th, 2015. Today in PlayStation Japan's latest promotional video for the Vita "PS Vita-ish Daily School Life," several seconds of Digimon World -next 0rder-'s overworld gameplay was featured as part of a campaign to drum up interest in the handheld's 2016 lineup. Although the clip was short, it revealed several key details, most prominently that at least two Digimon can be with the player simultaneously. This breaks a rule that all of the previous raising games, Digimon World, Pocket Digimon World, Re:Digitize, and Decode, each upheld for the past sixteen years. In order to replicate the virtual pet experience, these games only allowed the player to have one active Digimon at any time. The idea to have two at once may have been derived from the Digimon Twin, which was the last virtual pet launched prior to the franchise shifting in favor of RPG-oriented gameplay.
Other details gleaned from the commercial include a weather and season system, and a twenty-four hour clock. The display at the top left of the screenshot above reads "Spring/Week Chart/(Sunday)" and the sun icon seemingly indicates clear skies. Given that in the few seconds that elapse the clock jumps from 07:39 to 07:41, it's clear that time has also been sped up in -next 0rder- as it had been in past World games. The commercial is embedded below.
(-next 0rder- shown from 0:35 to 0:37)
The gameplay implications of having multiple Digimon at once are significant, as it makes possible Jogressing two Digimon to create a new one (i.e. Agumon x Gabumon into Omegamon), and opens up the option of team-based battles, or of tagging in one Digimon when another becomes weakened. Up to now various publications have only shown one Digimon on screen at a time.
Other details gleaned from the commercial include a weather and season system, and a twenty-four hour clock. The display at the top left of the screenshot above reads "Spring/Week Chart/(Sunday)" and the sun icon seemingly indicates clear skies. Given that in the few seconds that elapse the clock jumps from 07:39 to 07:41, it's clear that time has also been sped up in -next 0rder- as it had been in past World games. The commercial is embedded below.
The gameplay implications of having multiple Digimon at once are significant, as it makes possible Jogressing two Digimon to create a new one (i.e. Agumon x Gabumon into Omegamon), and opens up the option of team-based battles, or of tagging in one Digimon when another becomes weakened. Up to now various publications have only shown one Digimon on screen at a time.
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Friday, September 11, 2015
-next 0rder- Portal Site Shows Off New Area
September 11th, 2015. Bandai's official Digimon World -next 0rder- website has updated with the first images of a new area from the game, which had briefly been teased in last month's issue of V Jump. The screenshots show a wasteland littered with discarded communications racks, and a stack of vending machines not unlike those found in the original game. The open desert is juxtaposed with the amenities of a modern office building; a watercooler, trash bins, and café tables, a typical contrast for the Digimon World games. One of those vending machines even sneaks the original Japanese Digimon World logo in, immediately next to the watercooler.
These are also among the first screenshots to show female protagonist Shiki in action. As with the previous batch of screenshots, the digital world's day-night cycle is given its own spotlight. All of the screenshots can be found uploaded below.
These are also among the first screenshots to show female protagonist Shiki in action. As with the previous batch of screenshots, the digital world's day-night cycle is given its own spotlight. All of the screenshots can be found uploaded below.
Friday, August 28, 2015
Digimon World Website Adds Kouta's and Guilmon's Profiles
August 28th, 2015. The official Digimon World -next 0rder- portal site has updated with a profile for Hirose Kouta, one of the supporting characters introduced by last week's issue of V Jump magazine. Kouta brings along with him his partner Yukimura, a Guilmon. The pair have contrasting personalities, with Kouta speaking casual macho Japanese, while Yukimura addresses everyone politely regardless of the situation.
Hirose Kouta
"I'm Hirose Kouta. This's my partner, Yukimura."
「俺は広瀬コウタ。こっちはパートナーのユキムラだ」
A third year student in the same high school as the player. What you'd call a "nice guy" effective at reading the mood. While not unpopular, to no small extent you could say that he's unsatisfied. Like the player, he wanders the digital world. His partner is Yukimura (Guilmon).
主人公と同じ高校3年生。空気が読めてやさしい性格の、いわゆる「いい人」。モテないわけではないが、物足りないと言われることも少なくない。主人公と同じくデジタルワールドへ迷い込む。パートナーはユキムラ(ギルモン)。
Yukimura (Guilmon)
Kouta's partner. Polite to everyone, he has a stoic personality.
コウタのパートナー。誰にでも礼儀正しく、ストイックな性格。Last week the page updated with a section for the female protagonist, Shiki. So far the latest entry in the Digimon World series has followed a weekly schedule for distributing information. On a related note, With the Will user Theigno found the profiles' text embedded in the source code of the -next 0rder- website. Under normal circumstances the text is not displayed, but when viewed it gives both the text seen on the main page and the alt text for each image. At this time none of the hidden text contains more information than what the images already convey.
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Friday, August 21, 2015
Digimon World Website Updates with Shiki & Takuto's Profile
August 22nd, 2015. The official Digimon World -next 0rder- portal site has updated with a unified character profile for protagonists Shiki and Takuto, the former of which was revealed only a few days prior. The profile clarifies that Shiki and Takuto are only default names, and describes them as follows; "Third-year high school student studying for exams, having finished their club activities. When they were little, they had an interest in the Digital Monster game. In their fifth year in elementary school, they were the runner-up in the national championships." Internally Shiki is identified as "heroine" within the website's image files, and Takuto as "hero."
In addition to its character and movie pages, the revamped -next 0rder- website also contains currently-unused sections for game specifications, an introduction, an explanation of the game system, screenshots, and a "special" tab. The website has also adopted a convention of replacing all Os with 0s,
In addition to its character and movie pages, the revamped -next 0rder- website also contains currently-unused sections for game specifications, an introduction, an explanation of the game system, screenshots, and a "special" tab. The website has also adopted a convention of replacing all Os with 0s,
Thursday, August 6, 2015
Character Designer Taiki's Interview in Weekly Famitsu Discusses Next Order's Protagonist
August 6th, 2015. Chinese gaming outlet TGBUS uploaded scans of this week's issue of Weekly Famitsu magazine, leaking new info on the upcoming Digimon World -next 0rder-. The issue contains a brief interview with Taiki, the game's character designer who has previously worked on the Seiken Densetsu series' Rise of Mana, Black ★Rock Shooter Arcana, and Lord of Vermillion. Digimon World -next 0rder-'s CERO rating is pending review, while the producer been identified as "Fujiwara;" previously it was thought that Habu Kazumasa, producer for Re:Digitize, Decode, and Cyber Sleuth would be continuing in his role with -next 0rder-.
Translations of the issue's key articles are provided below.
The Digimon World Series' Returns After 2 Years!
Beginning in the year 1999, the Digimon World series is beloved across generations. An encounter with the unknown is beginning.
In the RPG "Digimon World" series, you train and adventure in a computer world with the digital lifeforms called "Digimon." Two years after the previous work in the series, it has been decided to launch this one on the PS Vita! A new journey begins with your Digimon partner. In part 1, we will introduce a new world and protagonist.
The Protagonist and Partner's Adventure in a Mysterious Digital World
The protagonist of this new story is a boy who spends every day rigorously preparing for his entrance exams, Takuto. The character designer is the illustrator who has served a multitude of RPGs, Taiki. As a long-time Digimon fan, expect stylish and charming characters from him!
The New Protagonist: Takuto
A third-year male high-school student. He was once enthusiastic about digital monster games, and in fifth grade was the runner-up in the national championships. Currently he spends his days studying for college entrance examinations, and he can't see any other purpose for himself.
Character Designer Taiki-shi's Comments
In elementary school, I crossed paths with Digimon standing in line at a department store, on the launch date of first generation of portable Digimon devices. I can't believe it's been about 20 years, but just thinking about being involved in this series, half gives me joy, and half pressure. I'm all fired up for this challenge. Takuto was once one who was enthusiastic about Digimon, but without realizing it he forgot, and in a new form he will once more be a character that can respond to the circumstances of crossing paths. It made me anxious, but somehow I think I created a new Digimon protagonist.
The national championships referenced in Takuto's profile likely refer to the D-1 Grand Prix, a real series of tournaments held by Bandai across Japan from 1997 to 2007.
Translations of the issue's key articles are provided below.
The Digimon World Series' Returns After 2 Years!
Beginning in the year 1999, the Digimon World series is beloved across generations. An encounter with the unknown is beginning.
In the RPG "Digimon World" series, you train and adventure in a computer world with the digital lifeforms called "Digimon." Two years after the previous work in the series, it has been decided to launch this one on the PS Vita! A new journey begins with your Digimon partner. In part 1, we will introduce a new world and protagonist.
The Protagonist and Partner's Adventure in a Mysterious Digital World
The protagonist of this new story is a boy who spends every day rigorously preparing for his entrance exams, Takuto. The character designer is the illustrator who has served a multitude of RPGs, Taiki. As a long-time Digimon fan, expect stylish and charming characters from him!
The New Protagonist: Takuto
A third-year male high-school student. He was once enthusiastic about digital monster games, and in fifth grade was the runner-up in the national championships. Currently he spends his days studying for college entrance examinations, and he can't see any other purpose for himself.
Character Designer Taiki-shi's Comments
In elementary school, I crossed paths with Digimon standing in line at a department store, on the launch date of first generation of portable Digimon devices. I can't believe it's been about 20 years, but just thinking about being involved in this series, half gives me joy, and half pressure. I'm all fired up for this challenge. Takuto was once one who was enthusiastic about Digimon, but without realizing it he forgot, and in a new form he will once more be a character that can respond to the circumstances of crossing paths. It made me anxious, but somehow I think I created a new Digimon protagonist.
The national championships referenced in Takuto's profile likely refer to the D-1 Grand Prix, a real series of tournaments held by Bandai across Japan from 1997 to 2007.
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Wednesday, August 5, 2015
Famitsu Presents First Digimon World -next 0rder- Screenshots, 30% Complete
August 5th, 2015. Today Famitsu uploaded the first screenshots of Bandai Namco's Digimon World -next 0rder-, along with a few hints at the game's content. According to Famitsu, the protagonist Takuto is a senior high school student dogged by his college entrance exams in his day-to-day life, and this game will chronicle "the adventure of the protagonist and their partner in a mysterious cyberworld." -next 0rder- will feature a "redesigned world and protagonist" (一新された世界と主人公 isshinsareta sekai to shujinkou), designed by illustrator Taiki, who has been noted for his illustrations for many past role-playing games.
The digital world in this game will feature a day and night cycle as in the original Digimon World, and the final boss of the original game, Mugendramon, is speculated by Famitsu to play an important role in -next 0rder-. Hard copies of Famitsu have confirmed the game is 30% complete.
More information will be available in the August 20th~27th issue of Weekly Famitsu magazine, which will launch on August 6th. -next 0rder- will launch for the PlayStation Vita and TV in 2016.
The digital world in this game will feature a day and night cycle as in the original Digimon World, and the final boss of the original game, Mugendramon, is speculated by Famitsu to play an important role in -next 0rder-. Hard copies of Famitsu have confirmed the game is 30% complete.
More information will be available in the August 20th~27th issue of Weekly Famitsu magazine, which will launch on August 6th. -next 0rder- will launch for the PlayStation Vita and TV in 2016.
Wednesday, March 18, 2015
Let's Play Digimon Story Cyber Sleuth: Prologue E・D・E・N
Day one with Operation Decode's current golden child. More western media attention has been given to Cyber Sleuth than any Digimon game this side of Digimon World, and if Bandai's not going to translate it then I will.
LP format will be screenshot, with some video if I can get an HDMI to RCA converter going for cheap. I'm very interested in Cyber Sleuth's "digital metaverse" because it's fundamentally different from past Digimon Story games. The digital world in the first game was an escapist fantasy, a digital wonderland for kids to leap into through their Nintendo DSes. I was fourteen years old when Digimon Story came out, and desperately trying to get through a high school where everyone's biggest aspiration was to turn sixteen and drop out. One of my peers had been held back so many times that he had already abstained from voting twice. To me, the digital world in Digimon Story (World DS in my country) was one of the last playgrounds where any sense of being a kid was preserved. Eight years later, after twenty-four hours with Cyber Sleuth's digital world I am seeing a volatile underworld completely unlike the cyber summer camp of Digimon Story. Cyber Sleuth is directed at the adults that were kids back when the franchise was on the DS and not the PS...Vita? Is that what this system is called? I got a PSTV for this.
Game of the year, folks. I will call this right now.
This LP will take a hybrid approach of providing a translation walkthrough that summarizes the main points and objectives of the game for those playing at home, while also providing a log of my progress. If you ever read Turnip's Soul Hackers LP way back before all the images died, you'll have some idea of my direction here. Periodically I'll give analysis of the Digimon we encounter, as the game has a burgeoning online play mode.
In terms of spoilers, I will not talk about anything that has not happened yet in each section of this walkthrough-LP, but since this is a translation of the game, if you're waiting until the game gets an official English release you will be spoiled by my summaries. If you haven't seen it already, you'll want to watch the English-subbed Cyber Sleuth trailer. One more thing before we begin: sign the Operation Decode petition, it's 15000 signatures away from hitting the 75k mark.
Cyber Sleuth opens with a view from the protagonist's computer, entering the Enjoy Chat app. Countless chatrooms rotate in space, some password protected and others open.
They choose a protected chatroom, BB--a play on both "Bulletin Board" and "Blue Box." The password isn't your standard chatroom pass; it's more than ten digits long.
The chat is a total mess, of course. There's five or more conversations going on at a time, each aurally represented as a submarine ping floating up from the different levels of BB.
We settle on the lowest floor of the chat. The admin Bluebox is at the bottom left; the protagonist AI◎BA is to the right of him. Above Bluebox is Akkiino, the pink candy avatar.
Akkiino has set the chat abuzz with talk of Digimon. Fantaji (the old man) explains that they're a dangerous hacker program used to compromise security. Everyone is curious about these programs, with reports of them being used to steal accounts and break into password-protected forums. Fantaji points out that some of them are reported to look like monsters, and ArujaNON (the duck) suggests the name comes from "Digital Monster."
Just then, a strange user appearing as the mascot character "Navito-kun" forces his way into the chat, talking about the cyberspace EDEN. Akkiino thinks this is some weird promo campaign for EDEN, but ArujanNON correctly surmises that Navito-kun is a hacker.
A note; I don't know his real gender, but Navito-kun self-identifies with masculine pronouns and a masculine suffix.
We have the option to play a male or female protagonist. The default names are Takumi (male) and Ami (female.) Since this will be representing me in online play as well, I'm going with male.
A note for importers, you can't enter a name using the default English keyboard. You have to enable a Japanese keyboard in the language settings and use that, although the name can still be written in English (the Japanese keyboard still has English letters for inputs.) I enter my name in katakana because I'm accustomed to reading it that way.
With our gender and name selected, we're ready for EDEN.
The EDEN Entrance is a plaza ideal for meeting up with friends. We don't really know where to go yet to find Navito-kun and we've arrived early, so at this point we're just taking a look around. Users in EDEN are represented by their avatars, but how much they correlate with their real appearances is left to question.
The other users at the plaza are primarily concerned with rumors of hackers on the EDEN metaverse, and hanging out with friends. This little girl received a handheld Digivice for her birthday, a product that's only recently hit the shelves. Incidentally, our protagonist's Digivice is his goggles--in cyberspace, the actual form doesn't seem to dictate much.
After talking to everyone in the plaza's lower section it becomes apparent we won't find any of the other chat partners here, so it's time to move on to another area. But before that...
We find a Gumimon Medal at the top of the plaza. What could this be for?
The Community Area is the second level of the Entrance and another type of meeting ground, but also features EDENNEWS streaming in along with advertorials for products like the Digivice. As soon as we land, we get a call through our Digivice's Talk mode.
It's Navito-kun! He's mad about how slow we are. We're told to meet him at Cron Junk Park with everybody else, but he doesn't give us the URL before signing off. The protagonist is pretty freaked out, seeing as Cron is a romping ground for hackers.
From this we get the keyword "Cron Junk Park." Keywords can be used to open up new dialogues with characters that have a lock icon, helping us progress or find new information.
Cron's name is unusual; it's not a landfill or dumping ground, which are typically called Gomitame or Suteba. The full name is クーロンのガラクタ公園 Kuuron no Garakuta Kouen, with Kouen being the word used for a zoo or public park. The name comes from the Cron software utility, but is also probably a play on クロン "Chrome" from the recurring area Chrome Mine in Digimon Story and Lost Evolution. Chrome Mine is one of the few recurring elements between Story games, otherwise known as the "forbidden land" controlled by strong Digimon.
While in the Community Area we find both the Upamon and Minomon Medals. Really, what ever could these be for!?
Using the Cron Junk Park keyword we got from Navito-kun, we ask this salaryman for help...
...of which he's not much. He's surprised we're trying to go to a hacker's area, but he saw a hacker near the EDEN Entrance, and we did too!
So back at the EDEN Entrance we throw the keyword at this shady looking fellow, and he gives us the URL for Cron Junk Park. Mission accomplished, let's get hacked!
Once we confirm it the Cron URL sends us hurtling through EDEN, beyond the surface platforms and deep into its central core. There's a great fake-out here where they start to play the opening theme and cut it the moment you reach Cron.
Bluebox is on his way when we arrive.
Down below, Akkiino is already at the center plaza.
True to its name, Cron is a hybrid theme park-playground made of trash data.
We introduce ourselves to Akkiino as Touya, the EDEN persona of AI◎BA. In turn, she introduces her real self; Shiramine Nokia, thrilled to finally meet us in person--
--Nnooot!! What were we thinking, leaving her waiting alone in a dangerous place like this!? As for Bluebox he's here already, but he went off looking for some ghost that's rumored to be haunting the place. Nokia's not scared in the slightest, cyber-ghosts being so unscientific and all.
And then a ghost pops up behind Nokia murmuring about hatred and regret...of course, it's Bluebox. Rather, it's the man inside the blue box, Sanada Arata. Now that they're out of the chatroom Nokia can't stand him in person; in the chat he was like a big brother that looked out for you, but now it seems all the good men are really assholes. Total waste of an ikemen.
I absolutely cannot stress enough how amazing Han Megumi's acting is in this stretch of the game. She completely nails Nokia's character, and I can't imagine this translating at all well to an English dub without a really great actor to fill the role. When I replayed this section for more screencaps, I absolutely had to listen through all of her dialogue again instead of skipping it.
There's no sign of either Navito-kun nor the ghost, but what's really suspicious is that there's no sign of anything. The area's deserted.
Navito-kun rings us up promising to give us all our gifts, a world-changing miraculous power. Arata catches on right away as Navito-kun tries to hack our avatars, but the protective wall he puts up does nothing.
Note that Navito-kun talks a little differently in EDEN than he does in the chat. In the chatroom and at the Community Area his text was represented with phonetic Japanese, using colored characters to identify keywords, but in EDEN he starts mixing in kanji (more advanced and less childlike pictograms) into his speech.
Navito-kun's installed the Digimon Capture into our Digivices, a hacking tool that captures digital monsters by scanning them. By receiving it we've all become hackers, a prospect that horrifies Nokia but which Arata shrugs at. Thanks to the protections placed on the program, it can't be uninstalled; we're hackers for life.
The protagonist realizes we're not alone. Suspecting it's either Navito-kun or the ghost, Arata runs off in pursuit. Nokia wants to leave, but...
...a level 1 firewall's been put up over the departure point, preventing us from logging out and forcing us to go forward. Arata could be in danger, and our only hope of getting out is finding an exit further in, but Nokia's too freaked out to go forward.
We go on ahead without her into Cron Lv. 1, but it's not long before things go wrong.
See, the ghost of EDEN is here.
The world distorts, and the protagonist loses consciousness.
I confess; I don't know how to read digi-code. I am not a True Fan.
(Edit: ichi_1 was able to tackle this one. Highlight to read: "A fragment of memory was etched into your mind...")
When we come to, he's suddenly very real.
We have a choice of three Child-level Digimon. The impulsive Vaccine-type Terriermon, the floral Data-type Palmon, or the mechanical Virus-type Hagurumon. To the best of my recollection Terriermon's never been particularly special in past Story games. Cyber Sleuth buffed him with healing abilities and skills that hit the entire field at one third the power of other skills, to make a support Digimon that can do multiple battle roles simultaneously. He has the highest Brains and Speed of the starter Digimon, while having an Attack stat caught in the middle of the others.
Palmon has been a Speed and status effect character in most games, with options for either single attacks to multiple adjacent zones or precision attacks on a single enemy depending on her evolution. Her high Speed made her one of the fastest ways to break Digimon World DS over your knee by turnlocking bosses, and that made her one of my favorite Digimon to use for a long while. Originally her Ultimate evolution was Rosemon, but that was coopted by the Lalamon line in later games. Lost Evolution gave her the Pinocchimon, Lotusmon and Ancient Troiamon (of all things!) evolutions, while Dawn and Dusk were content to let her wallow at the Perfect level without a proper Ultimate. I'm very partial to Palmon because of how much work my original Palmon, Miss Madness, did for me back in DWDS. In the spirit of the 15th Anniversary and Digimon Adventure tri. coming out this Spring, I suspect Palmon's Ultimate will be Rosemon again.
In this game Palmon's Speed-oriented role has gone to Terriermon, so instead she focuses on status effects and the raw power that Rosemon once brought to the table. She has the highest base Attack and HP of the starter Digimon, is middle in Speed, and she's not exactly a glass cannon either; her Defense is between Hagurumon's and Terriermon's instead of being the lowest as you might expect. Her Speed is directly in the middle as well, and overall if you round the stats to the nearest tenth (hundredth for HP) Palmon has the best overall stats of the group outside of her abysmal SP, which is only half of theirs. She makes up for this by being able to KO a lot of early Digimon with her basic attack, and her Poison Ivy skill has a 10% chance to inflict a poison status effect that can rack up damage over time on single targets.
Hagurumon hasn't changed much from his days in Digimon World DS. He comes attached to massive HP and Defense but low Speed and Attack. I initially gravitated towards Hagurumon for a couple reasons; generally he's one of the first Digimon to max out his Defense naturally, his final forms are a toss up between HiAndromon and Puppetmon, his evolutions get the Rainbow Lord (20% reduction on nonelemental damage) passive ability, and one of his canon Ultimates (not Story specifically but in general) is Mugendramon. Mugendramon gets a ton of field sweeping options that can hit different types of formations, so he's always been a good Digimon in the Story franchise. I can't know how much of that will hold true in Cyber Sleuth, but just based on his past track record Hagurumon is a really attractive partner Digimon to me. His armor evolution and HiAndromon were both great in Digimon World DS until the postgame. However, I started to rethink my decision since the last three Story games have had Mugendramon consistently be a part of the Black Agumon line instead of just throwing him around with whatever line has Megadramon in it.
For this update I've chosen Hagurumon, but as this is being written between chapters I'm actually experimenting with each to figure out what Digimon I want to start with. I suspect Terriermon will be the favorite of other people's playthroughs, so I'm a little biased against starting with him for mine. My overall assessment is that Terriermon is viable for his high speed, mixed healing and multitarget skills, Hagurumon is also viable for having raw power (his skills just consist of getting plus or minus extra base effect) as well as strong defense and HP that can outlast opponents, and Palmon is also a good choice because her huge HP synergizes with dealing a lot of incremental damage through poison stacking on top of strong normal attacks. In other words, it's balanced at a glance.
The boy explains to us the functions of the Digimon Capture, scanning data, converting it to Digimon as well as evolving and degenerating those Digimon.
Suddenly, a Chrysalimon appears! It's unusual for a Digimon of that level to appear in this area, and poses a problem for our new friends.
Chrysalimon chases off all of our potential partners, and the ghost boy asks us what we'll do. Help them, of course! He's surprised that we'd do that, asking if we'd rather have a strong Digimon than one of those weak ones.
Ghost-boy criticizes us for protecting these monsters, calling the protagonist a soft hacker--but also adding that being "soft" may not be such a bad thing. "You really are interesting. ...No, perhaps you're just charming."
He summons his own Digimon, Mugendramon. Now he'll show us the power of an experienced hacker.
For this battle, we're joined by the ally-controlled Mugendramon. Hagurumon won't be doing much in this fight but supplemental damage. His only skill is Darkness Gear, a single-target skill that costs 5 skill points and has a base effect of 70. Damage from skills is calculated using both the skill's base effect and the Digimon's Brains (equivalent to the Spirit stat from past games) or their Attack depending on the skill's properties.
After the battle Hagurumon levels up and learns Nanomachine Break I, which only costs 3 SP to Darkness Gear's 5 but has 5 less base effect and a 95% hit rate instead of being guaranteed. Since we only have a maximum SP of 43 rate now, these types of SP management skills are important for numbers hustling--we can only get off eight Darkness Gears, but we can manage fourteen Nanomachine Breaks. Over time the maximum number of Breaks will exceed the net damage of maximum Gears by almost 400 HP of damage.
Within the hackers, there are those known as irregulars. This is the kind of hacker the boy sees us to be, softhearted and sympathetic to Digimon. The egg has hatched. He finally introduces himself; Yuugo of Team ZAXON. The door to ZAXON will always be open for us. The exit is up ahead, and it's time for him to disappear again.
(No, this is not a "Rocket Gang→Team Rocket" translation. ZAXON is literally チーム「ザクソン」 Chiimu "Zakuson" in the original text, which in Japanese differentiates them from similar concepts in the Pokémon games. Perhaps "ZAXON Group" would be a more contextually sensitive translation given that "Team" is the norm in English-speaking countries?)
North of the area where Yuugo leaves us is another level 1 firewall, but a ZAXON hacker won't let us get close.
Elsewhere, Nokia's out on her own, wondering why she got left behind when a hacker could spring on her at any moment, only to be interrupted by...
These dorks!
Her scream sends the protagonist running back, only to find...
...two (very cute) Digimon literally running circles around her. Initially Nokia's terrified, but as soon as Agumon and Gabumon open their mouths she starts getting attached to the two little monsters.
For this part Nokia joins us in battle, but doesn't actually command any Digimon of her own. We can encounter Koromon, Poromon and Bubbmon in the Cron Junk Park, but can't actually convert any scan data that we acquire just yet. For now we're purely doing level grinding on the way to the finish line. Koromon is the most dangerous because we can only two-shot him and he has a higher damage output, while we can oneshot Poromon with our normal attack before he can ever move, and do similar to Bubbmon with Darkness Gear. Our HP is a huge asset here though.
As we near the end, Nokia gets a mysterious feeling, as if something strange is going on. She wonders what it would be like if she hadn't met with us in the chatroom yesterday, but quickly clarifies that she didn't mean what it sounds like she means...except she did.
The conversation gets cut short--we're being hacked again!
For an instant, we can see an image of children. Nokia freaks out, asking if we saw that too, then hurries on to go find Arata.
Arata is in the final area of Cron Lv.1, puzzling over the departure point. Then a strip of neon forms in the air and...
...out comes a Digimon like none other.
It's not a Digimon at all! Arata realizes this "EDEN's black monster" everyone's been talking about. The monster has a lock on the area that prevents the logout zone from functioning properly.
He tells us to run while he works out a way for us to log out. This is an enemy we shouldn't be fighting.
Nokia panics and can't get away in time, paralyzed in place.
But Agumon and Gabumon jump in, promising to protect everyone!
Nokia: "Y...you guys..."
Agumon: "We will protect Nokia!"
Gabumon: "Run, Nokia!"
This is the first battle in which we're able to do a XROS combo attack, which is as close as I suspect we'll get to overt Xros Wars content in Cyber Sleuth. A XROS combo is initiated by having two or more Digimon attack in sequence, causing them to deal combined damage boosted by their mutual compatibility. It doesn't do us a ton of good here; every attack on the Eater is reduced to zero.
The battle ends on the Eater's second turn, when it uses Erode Device to knock out a Digimon and restore a portion of its own hit points.
Gabumon: "What should we do...he's way too strong...!"
Agumon: "I...can't believe my own weakness...! I want to protect...Nokia...everyone!"
We've bought enough time. Arata breaks the lock and tells everyone to log out; Nokia hesitates to leave the Digimon behind, but finally makes a break for the departure point. Arata follows suit, then the protagonist turns and...
...trips.
Cannot logout...
Cannot logout...
Cannot logout...
...Logout continuing.
Logout successful. We await your next login. EDEN is able to provide this human network thanks to support from Kamishiro Enterprises."
We wake up in a crosswalk. Traffic has come to a halt, while office ladies and salarymen crowd around our half-digital protagonist.
A policewoman tries to break up the commotion, only to get equally freaked out by the strange phenomenon.
Fortunately, help is on the way.
This lady is interested in a strange phenomenon--our existence--and drives off with the protagonist in her car.
As for this lady, her name is Kuremi Kyouko--"A humble detective."
LP format will be screenshot, with some video if I can get an HDMI to RCA converter going for cheap. I'm very interested in Cyber Sleuth's "digital metaverse" because it's fundamentally different from past Digimon Story games. The digital world in the first game was an escapist fantasy, a digital wonderland for kids to leap into through their Nintendo DSes. I was fourteen years old when Digimon Story came out, and desperately trying to get through a high school where everyone's biggest aspiration was to turn sixteen and drop out. One of my peers had been held back so many times that he had already abstained from voting twice. To me, the digital world in Digimon Story (World DS in my country) was one of the last playgrounds where any sense of being a kid was preserved. Eight years later, after twenty-four hours with Cyber Sleuth's digital world I am seeing a volatile underworld completely unlike the cyber summer camp of Digimon Story. Cyber Sleuth is directed at the adults that were kids back when the franchise was on the DS and not the PS...Vita? Is that what this system is called? I got a PSTV for this.
Game of the year, folks. I will call this right now.
This LP will take a hybrid approach of providing a translation walkthrough that summarizes the main points and objectives of the game for those playing at home, while also providing a log of my progress. If you ever read Turnip's Soul Hackers LP way back before all the images died, you'll have some idea of my direction here. Periodically I'll give analysis of the Digimon we encounter, as the game has a burgeoning online play mode.
In terms of spoilers, I will not talk about anything that has not happened yet in each section of this walkthrough-LP, but since this is a translation of the game, if you're waiting until the game gets an official English release you will be spoiled by my summaries. If you haven't seen it already, you'll want to watch the English-subbed Cyber Sleuth trailer. One more thing before we begin: sign the Operation Decode petition, it's 15000 signatures away from hitting the 75k mark.
Cyber Sleuth opens with a view from the protagonist's computer, entering the Enjoy Chat app. Countless chatrooms rotate in space, some password protected and others open.
They choose a protected chatroom, BB--a play on both "Bulletin Board" and "Blue Box." The password isn't your standard chatroom pass; it's more than ten digits long.
The chat is a total mess, of course. There's five or more conversations going on at a time, each aurally represented as a submarine ping floating up from the different levels of BB.
We settle on the lowest floor of the chat. The admin Bluebox is at the bottom left; the protagonist AI◎BA is to the right of him. Above Bluebox is Akkiino, the pink candy avatar.
Akkiino has set the chat abuzz with talk of Digimon. Fantaji (the old man) explains that they're a dangerous hacker program used to compromise security. Everyone is curious about these programs, with reports of them being used to steal accounts and break into password-protected forums. Fantaji points out that some of them are reported to look like monsters, and ArujaNON (the duck) suggests the name comes from "Digital Monster."
Just then, a strange user appearing as the mascot character "Navito-kun" forces his way into the chat, talking about the cyberspace EDEN. Akkiino thinks this is some weird promo campaign for EDEN, but ArujanNON correctly surmises that Navito-kun is a hacker.
A note; I don't know his real gender, but Navito-kun self-identifies with masculine pronouns and a masculine suffix.
"that's right, i'm NAVITO-KUN! a HACKER! i've got a wonderful PRESENT for you all! log into EDEN tomorrow! you must, if you don't log in, i'll HACK you!"
Navito-kun has a "wonderful present" for us, and wants us all to receive it. Naturally, the chat participants are put off by his threats, and once Navito-kun leaves most everyone clears out of BB too scared to go to EDEN. Only three remain; Akkiino, Bluebox...
"I'm going!!"
...and us.We have the option to play a male or female protagonist. The default names are Takumi (male) and Ami (female.) Since this will be representing me in online play as well, I'm going with male.
A note for importers, you can't enter a name using the default English keyboard. You have to enable a Japanese keyboard in the language settings and use that, although the name can still be written in English (the Japanese keyboard still has English letters for inputs.) I enter my name in katakana because I'm accustomed to reading it that way.
With our gender and name selected, we're ready for EDEN.
The EDEN Entrance is a plaza ideal for meeting up with friends. We don't really know where to go yet to find Navito-kun and we've arrived early, so at this point we're just taking a look around. Users in EDEN are represented by their avatars, but how much they correlate with their real appearances is left to question.
The other users at the plaza are primarily concerned with rumors of hackers on the EDEN metaverse, and hanging out with friends. This little girl received a handheld Digivice for her birthday, a product that's only recently hit the shelves. Incidentally, our protagonist's Digivice is his goggles--in cyberspace, the actual form doesn't seem to dictate much.
After talking to everyone in the plaza's lower section it becomes apparent we won't find any of the other chat partners here, so it's time to move on to another area. But before that...
The Community Area is the second level of the Entrance and another type of meeting ground, but also features EDENNEWS streaming in along with advertorials for products like the Digivice. As soon as we land, we get a call through our Digivice's Talk mode.
It's Navito-kun! He's mad about how slow we are. We're told to meet him at Cron Junk Park with everybody else, but he doesn't give us the URL before signing off. The protagonist is pretty freaked out, seeing as Cron is a romping ground for hackers.
From this we get the keyword "Cron Junk Park." Keywords can be used to open up new dialogues with characters that have a lock icon, helping us progress or find new information.
Cron's name is unusual; it's not a landfill or dumping ground, which are typically called Gomitame or Suteba. The full name is クーロンのガラクタ公園 Kuuron no Garakuta Kouen, with Kouen being the word used for a zoo or public park. The name comes from the Cron software utility, but is also probably a play on クロン "Chrome" from the recurring area Chrome Mine in Digimon Story and Lost Evolution. Chrome Mine is one of the few recurring elements between Story games, otherwise known as the "forbidden land" controlled by strong Digimon.
While in the Community Area we find both the Upamon and Minomon Medals. Really, what ever could these be for!?
Using the Cron Junk Park keyword we got from Navito-kun, we ask this salaryman for help...
...of which he's not much. He's surprised we're trying to go to a hacker's area, but he saw a hacker near the EDEN Entrance, and we did too!
So back at the EDEN Entrance we throw the keyword at this shady looking fellow, and he gives us the URL for Cron Junk Park. Mission accomplished, let's get hacked!
Once we confirm it the Cron URL sends us hurtling through EDEN, beyond the surface platforms and deep into its central core. There's a great fake-out here where they start to play the opening theme and cut it the moment you reach Cron.
Bluebox is on his way when we arrive.
True to its name, Cron is a hybrid theme park-playground made of trash data.
We introduce ourselves to Akkiino as Touya, the EDEN persona of AI◎BA. In turn, she introduces her real self; Shiramine Nokia, thrilled to finally meet us in person--
And then a ghost pops up behind Nokia murmuring about hatred and regret...of course, it's Bluebox. Rather, it's the man inside the blue box, Sanada Arata. Now that they're out of the chatroom Nokia can't stand him in person; in the chat he was like a big brother that looked out for you, but now it seems all the good men are really assholes. Total waste of an ikemen.
I absolutely cannot stress enough how amazing Han Megumi's acting is in this stretch of the game. She completely nails Nokia's character, and I can't imagine this translating at all well to an English dub without a really great actor to fill the role. When I replayed this section for more screencaps, I absolutely had to listen through all of her dialogue again instead of skipping it.
There's no sign of either Navito-kun nor the ghost, but what's really suspicious is that there's no sign of anything. The area's deserted.
Navito-kun rings us up promising to give us all our gifts, a world-changing miraculous power. Arata catches on right away as Navito-kun tries to hack our avatars, but the protective wall he puts up does nothing.
Note that Navito-kun talks a little differently in EDEN than he does in the chat. In the chatroom and at the Community Area his text was represented with phonetic Japanese, using colored characters to identify keywords, but in EDEN he starts mixing in kanji (more advanced and less childlike pictograms) into his speech.
Navito-kun's installed the Digimon Capture into our Digivices, a hacking tool that captures digital monsters by scanning them. By receiving it we've all become hackers, a prospect that horrifies Nokia but which Arata shrugs at. Thanks to the protections placed on the program, it can't be uninstalled; we're hackers for life.
The protagonist realizes we're not alone. Suspecting it's either Navito-kun or the ghost, Arata runs off in pursuit. Nokia wants to leave, but...
...a level 1 firewall's been put up over the departure point, preventing us from logging out and forcing us to go forward. Arata could be in danger, and our only hope of getting out is finding an exit further in, but Nokia's too freaked out to go forward.
We go on ahead without her into Cron Lv. 1, but it's not long before things go wrong.
See, the ghost of EDEN is here.
The world distorts, and the protagonist loses consciousness.
I confess; I don't know how to read digi-code. I am not a True Fan.
(Edit: ichi_1 was able to tackle this one. Highlight to read: "A fragment of memory was etched into your mind...")
When we come to, he's suddenly very real.
"What's wrong? Why, you look like you've seen a ghost."
Our hero points out that he looks an awful lot like one, but ghost boy protests.
"The truth is--I've been appearing and disappearing unexpectedly. [...] I'm no ghost. This EDEN is perfectly real to me."
He thinks we look like a lost kid, but since we've taken the hacker program Digimon Capture in our hands, that makes us a hacker. There are all kinds of hackers in EDEN: those that exploit security holes, those that steal accounts, those that just want to test their abilities, among others. What kind of hacker do we want to become? Right now we're just a fledgling hacker, newborn--or perhaps, the "egg" of a hacker newly laid. But now that we are one, we are at liberty to do whatever we please. He's looking forward to seeing how we use the Digimon Capture.We have a choice of three Child-level Digimon. The impulsive Vaccine-type Terriermon, the floral Data-type Palmon, or the mechanical Virus-type Hagurumon. To the best of my recollection Terriermon's never been particularly special in past Story games. Cyber Sleuth buffed him with healing abilities and skills that hit the entire field at one third the power of other skills, to make a support Digimon that can do multiple battle roles simultaneously. He has the highest Brains and Speed of the starter Digimon, while having an Attack stat caught in the middle of the others.
Palmon has been a Speed and status effect character in most games, with options for either single attacks to multiple adjacent zones or precision attacks on a single enemy depending on her evolution. Her high Speed made her one of the fastest ways to break Digimon World DS over your knee by turnlocking bosses, and that made her one of my favorite Digimon to use for a long while. Originally her Ultimate evolution was Rosemon, but that was coopted by the Lalamon line in later games. Lost Evolution gave her the Pinocchimon, Lotusmon and Ancient Troiamon (of all things!) evolutions, while Dawn and Dusk were content to let her wallow at the Perfect level without a proper Ultimate. I'm very partial to Palmon because of how much work my original Palmon, Miss Madness, did for me back in DWDS. In the spirit of the 15th Anniversary and Digimon Adventure tri. coming out this Spring, I suspect Palmon's Ultimate will be Rosemon again.
In this game Palmon's Speed-oriented role has gone to Terriermon, so instead she focuses on status effects and the raw power that Rosemon once brought to the table. She has the highest base Attack and HP of the starter Digimon, is middle in Speed, and she's not exactly a glass cannon either; her Defense is between Hagurumon's and Terriermon's instead of being the lowest as you might expect. Her Speed is directly in the middle as well, and overall if you round the stats to the nearest tenth (hundredth for HP) Palmon has the best overall stats of the group outside of her abysmal SP, which is only half of theirs. She makes up for this by being able to KO a lot of early Digimon with her basic attack, and her Poison Ivy skill has a 10% chance to inflict a poison status effect that can rack up damage over time on single targets.
Hagurumon hasn't changed much from his days in Digimon World DS. He comes attached to massive HP and Defense but low Speed and Attack. I initially gravitated towards Hagurumon for a couple reasons; generally he's one of the first Digimon to max out his Defense naturally, his final forms are a toss up between HiAndromon and Puppetmon, his evolutions get the Rainbow Lord (20% reduction on nonelemental damage) passive ability, and one of his canon Ultimates (not Story specifically but in general) is Mugendramon. Mugendramon gets a ton of field sweeping options that can hit different types of formations, so he's always been a good Digimon in the Story franchise. I can't know how much of that will hold true in Cyber Sleuth, but just based on his past track record Hagurumon is a really attractive partner Digimon to me. His armor evolution and HiAndromon were both great in Digimon World DS until the postgame. However, I started to rethink my decision since the last three Story games have had Mugendramon consistently be a part of the Black Agumon line instead of just throwing him around with whatever line has Megadramon in it.
For this update I've chosen Hagurumon, but as this is being written between chapters I'm actually experimenting with each to figure out what Digimon I want to start with. I suspect Terriermon will be the favorite of other people's playthroughs, so I'm a little biased against starting with him for mine. My overall assessment is that Terriermon is viable for his high speed, mixed healing and multitarget skills, Hagurumon is also viable for having raw power (his skills just consist of getting plus or minus extra base effect) as well as strong defense and HP that can outlast opponents, and Palmon is also a good choice because her huge HP synergizes with dealing a lot of incremental damage through poison stacking on top of strong normal attacks. In other words, it's balanced at a glance.
The boy explains to us the functions of the Digimon Capture, scanning data, converting it to Digimon as well as evolving and degenerating those Digimon.
Suddenly, a Chrysalimon appears! It's unusual for a Digimon of that level to appear in this area, and poses a problem for our new friends.
Chrysalimon chases off all of our potential partners, and the ghost boy asks us what we'll do. Help them, of course! He's surprised that we'd do that, asking if we'd rather have a strong Digimon than one of those weak ones.
Ghost-boy criticizes us for protecting these monsters, calling the protagonist a soft hacker--but also adding that being "soft" may not be such a bad thing. "You really are interesting. ...No, perhaps you're just charming."
He summons his own Digimon, Mugendramon. Now he'll show us the power of an experienced hacker.
For this battle, we're joined by the ally-controlled Mugendramon. Hagurumon won't be doing much in this fight but supplemental damage. His only skill is Darkness Gear, a single-target skill that costs 5 skill points and has a base effect of 70. Damage from skills is calculated using both the skill's base effect and the Digimon's Brains (equivalent to the Spirit stat from past games) or their Attack depending on the skill's properties.
After the battle Hagurumon levels up and learns Nanomachine Break I, which only costs 3 SP to Darkness Gear's 5 but has 5 less base effect and a 95% hit rate instead of being guaranteed. Since we only have a maximum SP of 43 rate now, these types of SP management skills are important for numbers hustling--we can only get off eight Darkness Gears, but we can manage fourteen Nanomachine Breaks. Over time the maximum number of Breaks will exceed the net damage of maximum Gears by almost 400 HP of damage.
Within the hackers, there are those known as irregulars. This is the kind of hacker the boy sees us to be, softhearted and sympathetic to Digimon. The egg has hatched. He finally introduces himself; Yuugo of Team ZAXON. The door to ZAXON will always be open for us. The exit is up ahead, and it's time for him to disappear again.
(No, this is not a "Rocket Gang→Team Rocket" translation. ZAXON is literally チーム「ザクソン」 Chiimu "Zakuson" in the original text, which in Japanese differentiates them from similar concepts in the Pokémon games. Perhaps "ZAXON Group" would be a more contextually sensitive translation given that "Team" is the norm in English-speaking countries?)
North of the area where Yuugo leaves us is another level 1 firewall, but a ZAXON hacker won't let us get close.
...two (very cute) Digimon literally running circles around her. Initially Nokia's terrified, but as soon as Agumon and Gabumon open their mouths she starts getting attached to the two little monsters.
"I-it t-t-t-aaalks!? C-cuuute! I-I-I-I, eye'm, I'm Nokia ♡ What's your name?"
The three of them couldn't be more made for each other. Nokia thinks Agumon and Gabumon are strange but cute names, they think Nokia's a strange but cute name, and they all disagree! Agumon and Gabumon comment on Nokia's "peaceful" scent, which throws her for a loop. "Excuse me? I have this "sexy, but still cute" pheromone going on~ Like I just finished work." But when our protagonist arrives on the scene, Agumon and Gabumon both get scared and run off, much to Nokia's dismay.For this part Nokia joins us in battle, but doesn't actually command any Digimon of her own. We can encounter Koromon, Poromon and Bubbmon in the Cron Junk Park, but can't actually convert any scan data that we acquire just yet. For now we're purely doing level grinding on the way to the finish line. Koromon is the most dangerous because we can only two-shot him and he has a higher damage output, while we can oneshot Poromon with our normal attack before he can ever move, and do similar to Bubbmon with Darkness Gear. Our HP is a huge asset here though.
As we near the end, Nokia gets a mysterious feeling, as if something strange is going on. She wonders what it would be like if she hadn't met with us in the chatroom yesterday, but quickly clarifies that she didn't mean what it sounds like she means...except she did.
The conversation gets cut short--we're being hacked again!
For an instant, we can see an image of children. Nokia freaks out, asking if we saw that too, then hurries on to go find Arata.
Arata is in the final area of Cron Lv.1, puzzling over the departure point. Then a strip of neon forms in the air and...
...out comes a Digimon like none other.
It's not a Digimon at all! Arata realizes this "EDEN's black monster" everyone's been talking about. The monster has a lock on the area that prevents the logout zone from functioning properly.
He tells us to run while he works out a way for us to log out. This is an enemy we shouldn't be fighting.Nokia panics and can't get away in time, paralyzed in place.
But Agumon and Gabumon jump in, promising to protect everyone!
Nokia: "Y...you guys..."
Agumon: "We will protect Nokia!"
Gabumon: "Run, Nokia!"
For the battle with the Eater we have Agumon and Gabumon here as computer-controlled allies.
The Eater will always spend its first turn converging data. This is effectively a charge turn for its attack.
Agumon and Gabumon will each use Baby Flame and Petit Fire, or they can opt to put attack buffs on one of their allies instead.
Gabumon: "What should we do...he's way too strong...!"
Agumon: "I...can't believe my own weakness...! I want to protect...Nokia...everyone!"
We've bought enough time. Arata breaks the lock and tells everyone to log out; Nokia hesitates to leave the Digimon behind, but finally makes a break for the departure point. Arata follows suit, then the protagonist turns and...
...trips.
"Find us."
Digivice: "During Touya's attempted logout, there was an error.Cannot logout...
Cannot logout...
Cannot logout...
...Logout continuing.
Logout successful. We await your next login. EDEN is able to provide this human network thanks to support from Kamishiro Enterprises."
We wake up in a crosswalk. Traffic has come to a halt, while office ladies and salarymen crowd around our half-digital protagonist.
A policewoman tries to break up the commotion, only to get equally freaked out by the strange phenomenon.
Fortunately, help is on the way.
This lady is interested in a strange phenomenon--our existence--and drives off with the protagonist in her car.
"Can you hear my voice? Can you speak? Good. Right now, you're not a person."
We're far from home, in Shinjuku. A strange phenomenon is going on and we're a part of it. Our body has become digitized, as a result of our EDEN avatar emerging from cyberspace into the real world.As for this lady, her name is Kuremi Kyouko--"A humble detective."
"Would you like to save?"
Labels:
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cyber sleuth,
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digimon story,
digimon story cyber sleuth,
eater,
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hagurumon,
kuremi kyouko,
let's play,
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