Saturday, January 23, 2016

Digimon World Tour Introduces DigiDollar Exchange System

Late on the 22nd, Digimon World Tour updated with an explanation of how participants are to win the previously-teased prizes at the Pittsburgh Digimon Celebration. The Celebration will use its own official currency, the DigiDollar, which can be redeemed at the event's prize table in exchange for the prizes previously shown. DigiDollars are awarded to the winners of events at the Celebration. The grand prizes of the event--like the War Greymon D-Arts figure--are in the 5000 DigiDollar range, while smaller prizes like trading cards and keychains are in the 100~500 range. A partial exchange list has been posted to the Celebration's Facebook page.

Digimon Celebration will take place at the Victory Pointe gaming lounge in Pittsburgh, Pennsylvania on February 6th, 2016. Tamer Union will be traveling to provide on-site coverage of the event. The event is being organized through Facebook, and currently 65 persons have committed to going. 150 others are "interested," and 344 invited. In addition to the gaming and cosplay events that day, the Celebration will feature artist duo Ramen Bento as a vendor, selling Digimon plush toys, stickers, and magnets. Up until February 3rd, fans can purchase commemorative Digimon Celebration T-shirts from Redbubble, and those that arrive wearing one will be awarded 200 DigiDollars just for attending.

Friday, January 22, 2016

Alphamon Download Code to Be Included in Aoi Eir's "Accentier" Single

January 22nd, 2016. The official Digimon World -next 0rder- title site updated with the cover art of Aoi Eir's latest single Accentier, out March 2nd. Accentier will serve as the title theme to -next 0rder-, and has already been featured in many of its trailers. The album cover is illustrated by Taiki, the character designer for -next 0rder-, and it features protagonists Shiki and Takuto.

The website also revealed that a product code packaged with the album will allow tamers to download the special evolution item "Black Cavalry Core," which evolves their Digimon partner to Alphamon. This is similar to the preorder bonus and first print DLC items that Bandai previously announced.
Digimon World -next 0rder- will launch in Japan March 17th, 2016, on the PlayStation Vita for 6,980 yen (7,539 JPY after tax).

Digimon World -next 0rder- English Subbed PV3

January 22nd, 2016. Yesterday Bandai launched its third preview video for Digimon World -next 0rder-, and above is Tamer Union's subtitled edition. In the video, the game's mystery man welcomes the Digimon tamers back to the Digital World, and goes over the various differences they'll find between the original game and this latest title. In addition to its core cast and basic gameplay, the video also gives a proper introduction Extra Cross Evolution, -next 0rder-'s unique mechanic.

Digimon World -next 0rder- will launch in Japan March 17th, 2016, on the PlayStation Vita for 6,980 yen (7,539 JPY after tax). It is the latest entry in the World series, succeeding directly from Re:Digitize Decode on the 3DS, Re:Digitize on the PSP, and World on the PSX. Those that preorder the game will get access to five special DLC Digimon, a remastered copy of the 1999 Digimon World soundtrack, and two original Vita themes, "ver. Nostalgic" and "ver. Dot." Theme ver. Dot features a montage of original Digimon LCD sprites, while theme ver. Nostalgic turns the screen into the layout of a Digital Monster virtual pet.

500 Copies of Digimon World -next 0rder- Given Away in Jump Magazines

Over January 20th, Japanese fan @kimi_463 uploaded a clearer image of this month's issue of V Jump magazine, which leaked that the Jump line of magazines will be doing a mail-in giveaway of Digimon World -next 0rder- in the coming months. 500 winners will be chosen to receive a copy of the game, with the giveaway being done across V Jump, Weekly Shounen Jump, and Jump SQ (Square) magazines. The deadline for submission is February 19th.

Digimon World -next 0rder- will launch in Japan March 17th, 2016, on the PlayStation Vita for 6,980 yen (7,539 JPY after tax).

Online Digitama Hatches into Botamon

January 22nd, 2016. Bandai's latest "Nade-Nade" campaign reached its next stage overnight, with the online Digitama for Digimon World -next 0rder- and Linkz hatching into a Botamon. The command to rub the Digitama ("nade-nade") has changed to "give food," emulating the style of care in the original Digital Monster virtual pets. Clicking the button creates a premade Tweet for fans to share, which contributes to the "Care Counter" on the website.

Currently the counter is at 3031; at 3500 Botamon will evolve to his Baby II stage, and the next tier of in-game rewards for both -next 0rder- and Linkz will unlock, granting Digimon tamers an additional Chain Melon and two Digistones in their respective games. The website encourages fans to share the game on Facebook and over the LINE messaging application.

Chain Melons are items which extend a Digimon's lifespan in the World series, while Digistones recover stamina in Linkz, allowing Digimon to train longer. 

Digimon World -next 0rder- will launch in Japan March 17th, 2016, on the PlayStation Vita. Digimon Linkz will launch in 2016, on Android and iOS.


Thursday, January 21, 2016

Digimon World Tour Reveals Prize Pool for Digimon Celebration

January 21st, 2016. Digimon World Tour revealed several of the prizes to be given out to the winners of the various tournaments and contests being held at the Digimon Celebration in Pittsburgh this February. World Tour just announced the full tournament lineup and rules over the 16th, promising a line of Rumble Arena tournaments alongside fanart, cosplay, and trivia contests.

Among others, the prizes include War Greymon D-Arts and Metal Garurumon SHFiguarts figures, booster packs from the Digi-Battle Card Game, Card Tactics, and Trading Collection sets, a VHS copy of Digimon: The Movie, the film's original Andiramon and Holydramon promotional cards, assorted Xros Wars keychains, and a "Comin' Up Next on FOX Kids!" basket of Power Rangers toys.

Digimon Celebration will take place at the Victory Pointe gaming lounge in Pittsburgh, Pennsylvania on February 6th, 2016. Tamer Union will be traveling to provide on-site coverage of the event. The event is being organized through Facebook, and currently 63 persons have committed to going. 144 others are "interested," and 345 invited. In addition to the gaming and cosplay events that day, the Celebration will feature artist duo Ramen Bento as a vendor, selling Digimon plush toys, stickers, and magnets. Up until February 3rd, fans can purchase commemorative Digimon Celebration T-shirts from Redbubble.

Cyber Sleuth Producer Talks About "Immense Difference" Between Digimon and Pokémon

On January 19th, Robert Ramsey of Push Square published an interview with Digimon Story Cyber Sleuth producer Habu Kazumasa, in anticipating of Sleuth's upcoming international launch. Habu discussed the methodology of his team's game design for Sleuth, explaining their reasoning behind directing a game at adults rather than children, and choosing turn-based over real time combat. One point in the interview stands out; when asked about calling Digimon the 'Pokémon of PlayStation,' Habu responded by defining an immense difference in concept and appeal between the two franchises.
"Pokémon is set in the fantasy world where the Pokémon's existence is normal. However, Digimon is based on a structure in which the various dramas are created by the encounters between the human beings of our reality and the Digimon from the unusual digital world.

While the Digimon's existence is abnormal and they are drawn as monsters, their common senses change through meetings between Digimon and humans, and then new relationships are created. I think this is the interesting, essential quality of Digimon."
Habu also pointed out that Digimon has become progressively more successful as a result of Digimon World Re:Digitize on the PlayStation Portable and Digimon Collectors on mobile phones shifting its age demographic higher. Implicitly, Habu is referring to the franchise's failure to appeal to children during the Xros Wars era--a time which proved devastating for the brand, in which less than 1% of all Japanese households were watching the TV anime, and initially strong toy sales ultimately petered into losses for Bandai.

Once again, Habu emphasized that there were originally no plans to release Cyber Sleuth overseas at the time of its original development. The producer attributed the game's international launch--as he has many times in the past--to the Operation Decode fan petition. As for whether future Digimon titles will see localization, he stated "If this title becomes a success, we can hopefully consider a worldwide, simultaneous launch for the next title. [...] It will all depend on [Cyber Sleuth's] success for the future."

The "next title" Habu alluded to is probably not meant to be thought of as -next 0rder-, due to the late stage of development the game is currently in and its rapidly-approaching Japanese launch date.

Digimon Story Cyber Sleuth will launch on the PlayStation Vita and PlayStation 4 in North America on February 2nd, 2016, and in Europe on February 5th, 2016. First print copies of the game will come with downloadable content for Beelzebumon Blast Mode and Cherubimon Vice, two new Digimon exclusive to the international versions of Cyber Sleuth. While the Vita edition in North America and Europe is digital-only, the launch DLC will be available through the end of the month, and import seller Play-Asia is stocking a physical Asian-English edition of the game. The game is rated T in North America, and PEGI 12 in Europe.