Sasakani's Herakle Kabuterimon (Left) and Gerumon's Jesmon (Right) face off in the Digivice tournament finals. |
Cyber Sleuth finals, by Gerumon. |
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Handheld Tournament Top 4
1st Place: Gerumon/げるもん Digivice Ver. 15th (Amazon affiliate) with Jesmon
2nd Place: Sasakani/ささかに Digivice Ver. 15th (Amazon affiliate) with Heracle Kabuterimon
3rd Place: Re:Hirari/Re:ヒラリ Digivice Ver. 15th (Amazon) with War Greymon
4th Place: Gaiou/鎧皇 Digimon Pendulum 1.0: Nature Spirits (eBay affiliate) with Heracle Kabuterimon
Cyber Sleuth Tournament Top 2
1st Place: Jitenryuu/地天竜 (Aero V-dramon, Megalo Growmon, Metal Mamemon, Sakuyamon, Hi Andromon, Seraphimon, Metal Garurumon, Minervamon)
2nd Place: Sasakani/ ささかに (Agumon (Taichi), Imperialdramon Fighter Mode, Gran Kuwagamon, Ulforce V-dramon, Examon, Omegamon, Saber Leomon, Seraphimon)
All-Star Rumble Tournament
1st Place Tag Team: X4Bi"i"i"i"/X4Bィ゛ィ゛ィ゛ィ゛
Jitenryuu/地天竜 (Impmon R)
Susuyan/ススヤン (Shoutmon R) (initially misreported as QL)
Digimon Card Game (Hyper Colosseum)
1st Place: Re:Hirari (Hyper Operating System Tacchi-Volcdramon/HOSタッチヴォルク)
2nd Place: Hakase/ハカセ (Leo-lock & Parasi-lock (GT Ticket)/レオルロック&パラサイロック(GTチケット獲得))
3rd Place: Yuuto/有斗 (Ranamon-Tacchi-Volcdramon/ラーナタッチヴォルク)
4th Place: Yasaka/八坂 (Matadormon/マタドゥル)
Original photo uploaded by @gaiou_mon. |
Original image by @gerukizoku |
The top cut began shortly after 1:14 PM JST (12:14 AM Eastern Time), and shortly after the grand finals Gerumon tweeted about their victory, thanking Jesmon for their hard work. He had previously faced Hirari in the semifinals, while Sasakani had been paired with Gaiou.
Jitenryuu uploaded screenshots of his Cyber Sleuth team to Twitter; all of their information, including statistics and nicknames, are given below. (In addition to these Jitenryuu also had a Mirage Gaogamon, but he chose not to use it on his team.) Controlling status was one of the most important aspects of the tournament, as status inducers like Lilithmon's Phantom Pain (three hits each with a 35% chance to poison) and Belphemon Sleep Mode (50% chance to put all opposing Digimon to sleep) have become highly prevalent in Sleuth's multiplayer. To cope with status, Jitenryuu came prepared with multiple specific-status blocker accessories, and the all-purpose Master Barrier. Master Barrier grants 50% immunity to all status ailments, providing the best all-around coverage one can get against status in Cyber Sleuth.
Another element contestants fought for was control over the attribute and elemental cycles. The Character Reverse skill has become entrenched in Cyber Sleuth's Japanese metagame because of how it completely reverses the attribute and element cycles. This causes Virus Digimon to become strong against Vaccines, Fire to become strong against Water, Ground to become strong against Wind, and so on. If one loses access to Character Reverse, then they're unable to reset a losing battle in their favor, hence it's become staple necessary on most teams. Light Digimon like Seraphimon and Sakuyamon are invaluable with Reverse around because the relationship between Light and Dark is mutually damaging rather than cyclical, so regardless of if Reverse is used or not their relationship stays the same.
Jitenryuu's decision to run Aero V-dramon rather than his evolved stage Ulforce was motivated by Aero's Dragon Impulse, which is lower costed than Ulforce's Shining V-Force relative to his maximum SP and Wind-aligned rather than Light-aligned (which otherwise would have been redundant due to the team already having multiple Digimon with Holy Knight and Saint Knuckle skills). Both Aero and Ulforce have the Godspeed ability, which causes them to always move first as long as there are no other Godspeed Digimon with a higher base speed in play, and can use the inheritable buff skill Speed Charge Field to raise their allies' Speed and attempt to create a turn lock. This makes Aero and Ulforce interchangeable except for the attributes and costs of their unique skills.
According to Jitenryuu, there were only six participants in the Cyber Sleuth tournament. The low turnout was likely due to the difficulty of assembling a competitive team, as while raising statistically sound monsters is easier in Cyber Sleuth than in contemporary games like Pokémon, it still requires one to complete the main game and postgame content first, and acquiring multiple copies of specific accessories like Master Barrier can be a chore. Jitenryuu also entered the handheld tournament, using Gryphomon from Pendulum 4.0: Wind Guardians.
Jitenryuu's Cyber Sleuth team (Total Memory Size 136)
Aero V-dramon (Mach)/Vaccine-Wind (14 Memory)HP 850 SP 50 Attack 100 Intelligence 55 Defense 55 Speed 204 (+100)
Skills: Dragon Impulse/Revive/Restore/Speed Charge Field/Character Reverse
Accessory: Master Barrier
MegaloGrowmon (Growmon)/Virus-Fire (14 Memory)
HP 1430 SP 84 Attack 203 (+25) Intelligence 87 Defense 138 Speed 200 (+75)
Skills: Atomic Blaster/Physical Drain/Saint Knuckle III/Revive/Crescent Leaf III/Accel Boost
Accessory: Master Barrier
Metal Mamemon (Mamemon)/Data-Thunder (14 Memory)
HP 870 (+12) SP 75 Attack 97 Intelligence 152 (+50) Defense 122 Speed 180 (+88)
Skills: Energy Bomb/Spirit Drain/Holy Light III/Perfect Revive/Sonic Wind III/Restore
Accessory: Dot Barrier DX/INT Attache A/INT Attache A
Sakuyamon (Saku)/Data-Light (18 Memory)
HP 1300 (+520) SP 144 Attack 73 Intelligence 233 (+71) Defense 90 Speed 169 (+27)
Skills: Kongoukai Mandala/Spirit Drain/Revive/Heaven's Thunder III/Groundrock III/Restore
Accessory: INT Attache A/INT Attache A/Panic Barrier DX
Hi Andromon (Andromon)/Vaccine-Thunder (18 Memory)
HP 1090 (+210) SP 83 Attack 181 (+62) Intelligence 104 Defense 138 Speed 174 (+67)
Skills: Atomic Ray/Physical Drain/Nanomachine Break III/Safety Guard/Character Reverse/Restore
Accessory: ATK Attache A/ATK Attache A/Panic Barrier DX
Seraphimon (Loser's Flag)/Vaccine-Light (20 Memory)
HP 1210 SP 132 Attack 74 Intelligence 261 (+85) Defense 119 Speed 177 (+65)
Skills: Seven Heavens/Spirit Drain/Holy Light III/Safety Guard/Restore/Perfect Revive
Accessory: INT Attache A/INT Attache A
Metal Garurumon (Melga)/Data-Water (18 Memory)
HP 1520 (+360) SP 147 Attack 258 (+92) Intelligence 132 Defense 132 Speed 204 (+22)
Skills: Grace Cross Freezer/Garuru Tomahawk/Physical Drain/Saint Knuckle III/Nanomachine Break III/Crescent Leaf III
Accessory: ATK Attache A/ATK Attache A/Sleep Barrier DX
Minervamon (Nerva)/Virus-Free (20 Memory)
HP 1190 SP 84 Attack 68 Intelligence 92 Defense 84 Speed 161 (+32)
Skills: Strike Roll/Physical Drain/Mach Rush III/Character Reverse/Speed Charge Field/Restore
Accessory: Panic Barrier DX
Image not taken from the event. |
Stages for All-Star Rumble were selected randomly, and participants entered in a two-on-two format. No Digimon nor stages were banned, and items were enabled.
The previous All Digimon Cultural Exchange took place over three months ago. DIGIMADO hosts these events quad-annually, and will be hosting another combination meetup and tournament in December. By that time, the first film in the Digimon Adventure tri. series will have already debuted in theaters. DIGIMADO has plans to expand their scope in the future, increasing the size of the events and accommodating larger tournaments.
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